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"Mantis" was going to be the original name, but the doubling as detective lead me to needing to add the qualifier "forensic" to make that part clearer. The "Mantis" was already there to imply the psionic part. For "psionic mantis" defenders, I propose an alternative renaming scheme: Mystagogue -> Psionic Mystagogue Mantis -> Psionic Mantis Cyborg -> Robotic Cyborg Chaplain -> Religious Chaplain Players either already know what a mantis is, or they've got little enough playtime that there's still some intrigue left in the setting and it's something they can learn by observation. Weird names are mostly restricted to one dept here and a tinge harder time understanding it is what I'd call "Mystery" rather than something that's undesirable here. The mechanic the mantis interacts with - psionics - is also somewhat hidden and esoteric. # Media ![image](https://github.com/user-attachments/assets/8706c0cd-97a3-4ed6-a0e4-e23012a461a7) ![image](https://github.com/user-attachments/assets/7e6296fb-52ca-4d4e-b40d-2e166520d4b5) # Changelog <!-- You can add an author after the `:cl:` to change the name that appears in the changelog (ex: `:cl: Death`) Leaving it blank will default to your GitHub display name This includes all available types for the changelog --> :cl: Rane - tweak: Renamed "Psionic Mantis" to "Mantis", as it was originally going to be called.
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Original file line number | Diff line number | Diff line change |
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@@ -1 +1 @@ | ||
stamp-component-stamped-name-mantis = Psionic Mantis | ||
stamp-component-stamped-name-mantis = Mantis |
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Resources/Prototypes/Nyanotrasen/Entities/Clothing/Belt/belts.yml
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Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/coats.yml
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Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/boots.yml
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Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/paper.yml
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