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Species Information in Guidebooks and Shortcut in Character Editor (#7)
# Description Wouldn't it be great if we had Species info in the Guidebook? Wouldn't it be even better if this was available in the character editor? Now there will be an info button next to the species selection dropdown, complete with hover tooltip. Pressing the button opens the relevant Guidebook page and also loads the other species pages, so the player can click check them all without having to change species in the character editor. --- <details><summary><h1>Media</h2></summary> <p> ![1](https://private-user-images.githubusercontent.com/35878406/310249378-5ef5a892-2290-445e-b347-7d81265a261d.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MTA3MDI4MzMsIm5iZiI6MTcxMDcwMjUzMywicGF0aCI6Ii8zNTg3ODQwNi8zMTAyNDkzNzgtNWVmNWE4OTItMjI5MC00NDVlLWIzNDctN2Q4MTI2NWEyNjFkLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDAzMTclMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwMzE3VDE5MDg1M1omWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTk3NDdhMDZjMzU2YjI0YWVmZjc3MjEwMmI4ODJiOGUzZTljNmU5ZGE1ODIxYjZkNjFkYjgxNDU5ZGY2ZTdhZGUmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.A05R1DRjL1uDD3-XL0ztRR2zG2MDCHNoW5Pjs8nmW1w) ![2](https://private-user-images.githubusercontent.com/35878406/309905910-90953fbc-d264-4908-ad20-ace690a296c0.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MTA3MDI4MzMsIm5iZiI6MTcxMDcwMjUzMywicGF0aCI6Ii8zNTg3ODQwNi8zMDk5MDU5MTAtOTA5NTNmYmMtZDI2NC00OTA4LWFkMjAtYWNlNjkwYTI5NmMwLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDAzMTclMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwMzE3VDE5MDg1M1omWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTQxY2Y2NGYwZTdhZmQ0NWRhOWFiOWMwMDc0YTVmOGJjNzU0N2ZkMGM5NzY4NTZkNzJiYzk1ZjViNTc4ODYzNDgmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.t1gTj4gzm6Kon5N2Dlg-H4uOwIrDMSre3gnKhM4qU7A) ![3](https://private-user-images.githubusercontent.com/35878406/309905952-b52e9c05-141c-4078-9ec6-d34318c5d35b.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MTA3MDI4MzMsIm5iZiI6MTcxMDcwMjUzMywicGF0aCI6Ii8zNTg3ODQwNi8zMDk5MDU5NTItYjUyZTljMDUtMTQxYy00MDc4LTllYzYtZDM0MzE4YzVkMzViLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDAzMTclMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwMzE3VDE5MDg1M1omWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTVmNGZlMGU1Y2Q4Mjc3YWEyNjIxNjQ1YTg4MzQ3MzVhZTg3YTkzMjBmZDE1NzcwM2NlYjc1MTAyNWI3OGJlNTAmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.XkaMdUDpi2uZxRqb4NtVf9JX45yE1sn2xRrsEELCDA8) </p> </details> # Changelog :cl: Errant - add: Added guidebooks for species - add: Species in the character editor have a shortcut to their guidebook entry Co-authored-by: Errant <[email protected]>
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Original file line number | Diff line number | Diff line change |
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- type: guideEntry | ||
id: Species | ||
name: guide-entry-species | ||
text: "/ServerInfo/Guidebook/Mobs/Species.xml" | ||
children: | ||
- Arachnid | ||
- Diona | ||
- Dwarf | ||
- Human | ||
- Moth | ||
- Reptilian | ||
- SlimePerson | ||
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- type: guideEntry | ||
id: Arachnid | ||
name: species-name-arachnid | ||
text: "/ServerInfo/Guidebook/Mobs/Arachnid.xml" | ||
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- type: guideEntry | ||
id: Diona | ||
name: species-name-diona | ||
text: "/ServerInfo/Guidebook/Mobs/Diona.xml" | ||
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- type: guideEntry | ||
id: Dwarf | ||
name: species-name-dwarf | ||
text: "/ServerInfo/Guidebook/Mobs/Dwarf.xml" | ||
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- type: guideEntry | ||
id: Human | ||
name: species-name-human | ||
text: "/ServerInfo/Guidebook/Mobs/Human.xml" | ||
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- type: guideEntry | ||
id: Moth | ||
name: species-name-moth | ||
text: "/ServerInfo/Guidebook/Mobs/Moth.xml" | ||
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- type: guideEntry | ||
id: Reptilian | ||
name: species-name-reptilian | ||
text: "/ServerInfo/Guidebook/Mobs/Reptilian.xml" | ||
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- type: guideEntry | ||
id: SlimePerson | ||
name: species-name-slime | ||
text: "/ServerInfo/Guidebook/Mobs/SlimePerson.xml" |
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- Survival | ||
- Chemicals | ||
- Antagonists | ||
- Species | ||
- Writing | ||
- Glossary | ||
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<Document> | ||
# Arachnids | ||
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<Box> | ||
<GuideEntityEmbed Entity="MobArachnid" Caption=""/> | ||
</Box> | ||
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They have two additional Pocket slots in their inventory. They can eat raw meat without any ill effects, but some foods like chocolate and onion poisons them. | ||
They suffocate 50% faster, and their Blue Blood can't be metabolised from Iron, being based on Copper instead. | ||
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Their unarmed attacks deal Piercing damage instead of Blunt. | ||
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## Sericulture | ||
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<Box> | ||
<GuideEntityEmbed Entity="MaterialWebSilk" Caption=""/> | ||
<GuideEntityEmbed Entity="ClothingUniformJumpskirtWeb" Caption=""/> | ||
<GuideEntityEmbed Entity="WebShield" Caption=""/> | ||
<GuideEntityEmbed Entity="WallWeb" Caption=""/> | ||
</Box> | ||
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Arachnids can create Websilk at the cost of getting more hungry. They (and only they) can craft bundles of websilk into various items from clothing and shields to entire walls. | ||
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</Document> |
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<Document> | ||
# Diona | ||
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<Box> | ||
<GuideEntityEmbed Entity="MobDiona" Caption=""/> | ||
</Box> | ||
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They can't wear shoes, but are not slowed by Kudzu. | ||
They get hungry and thirsty slower. | ||
Their "blood" is normal water and can't be metabolised from Iron. | ||
Being plants, Weed Killer poisons them, while Robust Harvest heals them (but not without risk when overused!) | ||
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They take [color=#1e90ff]30% less Blunt damage and 20% less Slash damage[/color]; | ||
but [color=#ffa500]50% more Heat damage, 20% more Shock damage, and they can easily | ||
catch on fire when receiving enough Heat damage from *any* source.[/color] | ||
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## Make Like A Tree And Leave | ||
<Box> | ||
<GuideEntityEmbed Entity="FloraTree06" Caption=""/> | ||
</Box> | ||
Being exposed to too much Robust Harvest will cause a Diona to grow out of control, turning into an immobile tree (dropping all their equipment). | ||
Cutting down the tree will "restore" the Diona to their mobile state. | ||
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## Diona Nymphs | ||
<Box> | ||
<GuideEntityEmbed Entity="MobDionaNymph" Caption=""/> | ||
<GuideEntityEmbed Entity="MobDionaNymph" Caption=""/> | ||
<GuideEntityEmbed Entity="MobDionaNymph" Caption=""/> | ||
</Box> | ||
After death, a Diona can voluntarily destroy their own body, releasing their "internal organs" as three Nymphs, | ||
with the player taking control of the Brain Nymph. | ||
It can talk but has no hands or inventory, and can't do much. | ||
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After 10 minutes, a Nymph can reform into a whole Diona. This will be a new randomised body with a random name, | ||
and there will be little to no evidence beyond their word about who they were before. | ||
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</Document> |
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<Document> | ||
# Dwarves | ||
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<Box> | ||
<GuideEntityEmbed Entity="MobDwarf" Caption=""/> | ||
</Box> | ||
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Dwarves are similar to humans in most respect, but tolerate alcohol better and are healed by it. | ||
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</Document> |
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<Document> | ||
# Humans | ||
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<Box> | ||
<GuideEntityEmbed Entity="MobHumanDummy" Caption=""/> | ||
</Box> | ||
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Depending on who you ask, humans are either unremarkable or the universal standard to which everything else is compared. | ||
They have no special mechanics or notable attributes. | ||
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</Document> |
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