Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Mirror: Partial atmos refactor #312

Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
70 changes: 46 additions & 24 deletions Content.Client/Atmos/Overlays/GasTileOverlay.cs
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,6 @@
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Shared.Enums;
using Robust.Shared.Graphics;
using Robust.Shared.Graphics.RSI;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
Expand All @@ -23,7 +22,7 @@ public sealed class GasTileOverlay : Overlay
private readonly IEntityManager _entManager;
private readonly IMapManager _mapManager;

public override OverlaySpace Space => OverlaySpace.WorldSpaceEntities;
public override OverlaySpace Space => OverlaySpace.WorldSpaceEntities | OverlaySpace.WorldSpaceBelowWorld;
private readonly ShaderInstance _shader;

// Gas overlays
Expand Down Expand Up @@ -79,7 +78,8 @@ public GasTileOverlay(GasTileOverlaySystem system, IEntityManager entManager, IR
var rsi = resourceCache.GetResource<RSIResource>(animated.RsiPath).RSI;
var stateId = animated.RsiState;

if (!rsi.TryGetState(stateId, out var state)) continue;
if (!rsi.TryGetState(stateId, out var state))
continue;

_frames[i] = state.GetFrames(RsiDirection.South);
_frameDelays[i] = state.GetDelays();
Expand Down Expand Up @@ -111,7 +111,8 @@ protected override void FrameUpdate(FrameEventArgs args)
for (var i = 0; i < _gasCount; i++)
{
var delays = _frameDelays[i];
if (delays.Length == 0) continue;
if (delays.Length == 0)
continue;

var frameCount = _frameCounter[i];
_timer[i] += args.DeltaSeconds;
Expand All @@ -127,7 +128,8 @@ protected override void FrameUpdate(FrameEventArgs args)
for (var i = 0; i < FireStates; i++)
{
var delays = _fireFrameDelays[i];
if (delays.Length == 0) continue;
if (delays.Length == 0)
continue;

var frameCount = _fireFrameCounter[i];
_fireTimer[i] += args.DeltaSeconds;
Expand Down Expand Up @@ -161,26 +163,10 @@ protected override void Draw(in OverlayDrawArgs args)
var mapUid = _mapManager.GetMapEntityId(args.MapId);

if (_entManager.TryGetComponent<MapAtmosphereComponent>(mapUid, out var atmos))
{
var bottomLeft = args.WorldAABB.BottomLeft.Floored();
var topRight = args.WorldAABB.TopRight.Ceiled();

for (var x = bottomLeft.X; x <= topRight.X; x++)
{
for (var y = bottomLeft.Y; y <= topRight.Y; y++)
{
var tilePosition = new Vector2(x, y);

for (var i = 0; i < atmos.OverlayData.Opacity.Length; i++)
{
var opacity = atmos.OverlayData.Opacity[i];
DrawMapOverlay(drawHandle, args, mapUid, atmos);

if (opacity > 0)
args.WorldHandle.DrawTexture(_frames[i][_frameCounter[i]], tilePosition, Color.White.WithAlpha(opacity));
}
}
}
}
if (args.Space != OverlaySpace.WorldSpaceEntities)
return;

// TODO: WorldBounds callback.
_mapManager.FindGridsIntersecting(args.MapId, args.WorldAABB, ref gridState,
Expand Down Expand Up @@ -265,5 +251,41 @@ protected override void Draw(in OverlayDrawArgs args)
drawHandle.UseShader(null);
drawHandle.SetTransform(Matrix3.Identity);
}

private void DrawMapOverlay(
DrawingHandleWorld handle,
OverlayDrawArgs args,
EntityUid map,
MapAtmosphereComponent atmos)
{
var mapGrid = _entManager.HasComponent<MapGridComponent>(map);

// map-grid atmospheres get drawn above grids
if (mapGrid && args.Space != OverlaySpace.WorldSpaceEntities)
return;

// Normal map atmospheres get drawn below grids
if (!mapGrid && args.Space != OverlaySpace.WorldSpaceBelowWorld)
return;

var bottomLeft = args.WorldAABB.BottomLeft.Floored();
var topRight = args.WorldAABB.TopRight.Ceiled();

for (var x = bottomLeft.X; x <= topRight.X; x++)
{
for (var y = bottomLeft.Y; y <= topRight.Y; y++)
{
var tilePosition = new Vector2(x, y);

for (var i = 0; i < atmos.OverlayData.Opacity.Length; i++)
{
var opacity = atmos.OverlayData.Opacity[i];

if (opacity > 0)
handle.DrawTexture(_frames[i][_frameCounter[i]], tilePosition, Color.White.WithAlpha(opacity));
}
}
}
}
}
}
2 changes: 1 addition & 1 deletion Content.Client/Mapping/MappingSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -83,7 +83,7 @@ private void OnFillActionSlot(FillActionSlotEvent ev)
if (tileDef is not ContentTileDefinition contentTileDef)
return;

var tileIcon = contentTileDef.IsSpace
var tileIcon = contentTileDef.MapAtmosphere
? _spaceIcon
: new Texture(contentTileDef.Sprite!.Value);

Expand Down
2 changes: 1 addition & 1 deletion Content.IntegrationTests/Tests/Body/LungTest.cs
Original file line number Diff line number Diff line change
Expand Up @@ -128,7 +128,7 @@ await server.WaitAssertion(() =>
metaSys.Update(1.0f);
metaSys.Update(1.0f);
respSys.Update(2.0f);
Assert.That(GetMapMoles(), Is.EqualTo(startingMoles).Within(0.0001));
Assert.That(GetMapMoles(), Is.EqualTo(startingMoles).Within(0.0002));
});
}

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -1006,15 +1006,10 @@ protected async Task AddAtmosphere(EntityUid? uid = null)
await Server.WaitPost(() =>
{
var atmosSystem = SEntMan.System<AtmosphereSystem>();
var atmos = SEntMan.EnsureComponent<MapAtmosphereComponent>(target);
var moles = new float[Atmospherics.AdjustedNumberOfGases];
moles[(int) Gas.Oxygen] = 21.824779f;
moles[(int) Gas.Nitrogen] = 82.10312f;
atmosSystem.SetMapAtmosphere(target, false, new GasMixture(2500)
{
Temperature = 293.15f,
Moles = moles,
}, atmos);
atmosSystem.SetMapAtmosphere(target, false, new GasMixture(moles, Atmospherics.T20C));
});
}

Expand Down
94 changes: 94 additions & 0 deletions Content.Server/Atmos/Commands/SetMapAtmosCommand.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,94 @@
using Content.Server.Administration;
using Content.Server.Atmos.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Administration;
using Content.Shared.Atmos;
using Robust.Shared.Console;
using Robust.Shared.Map;

namespace Content.Server.Atmos.Commands;

[AdminCommand(AdminFlags.Admin)]
public sealed class AddMapAtmosCommand : LocalizedCommands
{
[Dependency] private readonly IEntityManager _entities = default!;
[Dependency] private readonly IMapManager _map = default!;

private const string _cmd = "cmd-set-map-atmos";
public override string Command => "setmapatmos";
public override string Description => Loc.GetString($"{_cmd}-desc");
public override string Help => Loc.GetString($"{_cmd}-help");

public override void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length < 2)
{
shell.WriteLine(Help);
return;
}

int.TryParse(args[0], out var id);
var map = _map.GetMapEntityId(new MapId(id));
if (!map.IsValid())
{
shell.WriteError(Loc.GetString("cmd-parse-failure-mapid", ("arg", args[0])));
return;
}

if (!bool.TryParse(args[1], out var space))
{
shell.WriteError(Loc.GetString("cmd-parse-failure-bool", ("arg", args[1])));
return;
}

if (space || args.Length < 4)
{
_entities.RemoveComponent<MapAtmosphereComponent>(map);
shell.WriteLine(Loc.GetString($"{_cmd}-removed", ("map", id)));
return;
}

if (!float.TryParse(args[2], out var temp))
{
shell.WriteError(Loc.GetString("cmd-parse-failure-float", ("arg", args[2])));
return;
}

var mix = new GasMixture(Atmospherics.CellVolume) {Temperature = Math.Min(temp, Atmospherics.TCMB)};
for (var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
{
if (args.Length == 3 + i)
break;

if (!float.TryParse(args[3+i], out var moles))
{
shell.WriteError(Loc.GetString("cmd-parse-failure-float", ("arg", args[3+i])));
return;
}

mix.AdjustMoles(i, moles);
}

var atmos = _entities.EntitySysManager.GetEntitySystem<AtmosphereSystem>();
atmos.SetMapAtmosphere(map, space, mix);
shell.WriteLine(Loc.GetString($"{_cmd}-updated", ("map", id)));
}

public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
{
if (args.Length == 1)
return CompletionResult.FromHintOptions(CompletionHelper.MapIds(_entities), Loc.GetString($"{_cmd}-hint-map"));

if (args.Length == 2)
return CompletionResult.FromHintOptions(new[]{ "false", "true"}, Loc.GetString($"{_cmd}-hint-space"));

if (!bool.TryParse(args[1], out var space) || space)
return CompletionResult.Empty;

if (args.Length == 3)
return CompletionResult.FromHint(Loc.GetString($"{_cmd}-hint-temp"));

var gas = (Gas) args.Length - 4;
return CompletionResult.FromHint(Loc.GetString($"{_cmd}-hint-gas" , ("gas", gas.ToString())));
}
}
4 changes: 3 additions & 1 deletion Content.Server/Atmos/Components/AirtightComponent.cs
Original file line number Diff line number Diff line change
@@ -1,9 +1,10 @@
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Atmos;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;

namespace Content.Server.Atmos.Components
{
[RegisterComponent]
[RegisterComponent, Access(typeof(AirtightSystem))]
public sealed partial class AirtightComponent : Component
{
public (EntityUid Grid, Vector2i Tile) LastPosition { get; set; }
Expand All @@ -29,6 +30,7 @@ public sealed partial class AirtightComponent : Component
[DataField("noAirWhenFullyAirBlocked")]
public bool NoAirWhenFullyAirBlocked { get; set; } = true;

[Access(Other = AccessPermissions.ReadWriteExecute)]
public AtmosDirection AirBlockedDirection => (AtmosDirection)CurrentAirBlockedDirection;
}
}
8 changes: 7 additions & 1 deletion Content.Server/Atmos/Components/GridAtmosphereComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,9 @@ public sealed partial class GridAtmosphereComponent : Component
[IncludeDataField(customTypeSerializer:typeof(TileAtmosCollectionSerializer))]
public Dictionary<Vector2i, TileAtmosphere> Tiles = new(1000);

[ViewVariables]
public HashSet<TileAtmosphere> MapTiles = new(1000);

[ViewVariables]
public readonly HashSet<TileAtmosphere> ActiveTiles = new(1000);

Expand Down Expand Up @@ -80,7 +83,10 @@ public sealed partial class GridAtmosphereComponent : Component
public readonly HashSet<Vector2i> InvalidatedCoords = new(1000);

[ViewVariables]
public readonly Queue<Vector2i> CurrentRunInvalidatedCoordinates = new();
public readonly Queue<TileAtmosphere> CurrentRunInvalidatedTiles = new();

[ViewVariables]
public readonly List<TileAtmosphere> PossiblyDisconnectedTiles = new(100);

[ViewVariables]
public int InvalidatedCoordsCount => InvalidatedCoords.Count;
Expand Down
8 changes: 5 additions & 3 deletions Content.Server/Atmos/Components/MapAtmosphereComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -12,12 +12,14 @@ public sealed partial class MapAtmosphereComponent : SharedMapAtmosphereComponen
/// <summary>
/// The default GasMixture a map will have. Space mixture by default.
/// </summary>
[DataField("mixture"), ViewVariables(VVAccess.ReadWrite)]
public GasMixture? Mixture = GasMixture.SpaceGas;
[DataField, ViewVariables(VVAccess.ReadWrite)]
public GasMixture Mixture = GasMixture.SpaceGas;

/// <summary>
/// Whether empty tiles will be considered space or not.
/// </summary>
[DataField("space"), ViewVariables(VVAccess.ReadWrite)]
[DataField, ViewVariables(VVAccess.ReadWrite)]
public bool Space = true;

public SharedGasTileOverlaySystem.GasOverlayData Overlay;
}
18 changes: 7 additions & 11 deletions Content.Server/Atmos/EntitySystems/AirtightSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,15 +2,14 @@
using Content.Server.Explosion.EntitySystems;
using Content.Shared.Atmos;
using JetBrains.Annotations;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;

namespace Content.Server.Atmos.EntitySystems
{
[UsedImplicitly]
public sealed class AirtightSystem : EntitySystem
{
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
[Dependency] private readonly ExplosionSystem _explosionSystem = default!;

Expand Down Expand Up @@ -121,19 +120,16 @@ public void UpdatePosition(Entity<AirtightComponent> ent, TransformComponent? xf
if (!xform.Anchored || !TryComp(xform.GridUid, out MapGridComponent? grid))
return;

airtight.LastPosition = (xform.GridUid.Value, grid.TileIndicesFor(xform.Coordinates));
InvalidatePosition(airtight.LastPosition.Item1, airtight.LastPosition.Item2, airtight.FixVacuum && !airtight.AirBlocked);
var indices = _transform.GetGridTilePositionOrDefault((ent, xform), grid);
airtight.LastPosition = (xform.GridUid.Value, indices);
InvalidatePosition((xform.GridUid.Value, grid), indices);
}

public void InvalidatePosition(EntityUid gridId, Vector2i pos, bool fixVacuum = false)
public void InvalidatePosition(Entity<MapGridComponent?> grid, Vector2i pos)
{
if (!TryComp(gridId, out MapGridComponent? grid))
return;

var query = EntityManager.GetEntityQuery<AirtightComponent>();
_explosionSystem.UpdateAirtightMap(gridId, pos, grid, query);
// TODO make atmos system use query
_atmosphereSystem.InvalidateTile(gridId, pos);
_explosionSystem.UpdateAirtightMap(grid, pos, grid, query);
_atmosphereSystem.InvalidateTile(grid.Owner, pos);
}

private AtmosDirection Rotate(AtmosDirection myDirection, Angle myAngle)
Expand Down
11 changes: 4 additions & 7 deletions Content.Server/Atmos/EntitySystems/AtmosDebugOverlaySystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -97,22 +97,19 @@ private void OnPlayerStatusChanged(object? sender, SessionStatusEventArgs e)
}
}

private AtmosDebugOverlayData ConvertTileToData(TileAtmosphere? tile)
private AtmosDebugOverlayData? ConvertTileToData(TileAtmosphere tile)
{
if (tile == null)
return default;

return new AtmosDebugOverlayData(
tile.GridIndices,
tile.Air?.Temperature ?? default,
tile.Air?.Moles,
tile.PressureDirection,
tile.LastPressureDirection,
tile.BlockedAirflow,
tile.AirtightData.BlockedDirections,
tile.ExcitedGroup?.GetHashCode(),
tile.Space,
false,
false);
tile.MapAtmosphere,
tile.NoGridTile);
}

public override void Update(float frameTime)
Expand Down
Loading
Loading