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Rework Mimic as Rampant Brand Intelligence #395
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very cool
I am NOT going to refactor this PR any further than I already have, because I originally set out just to get the damn test fails to stop firing, and already scope creeped the shit out of this PR. So what I have here is done for now, and anything more to expand upon it will have to be a separate PR. I need to get back to doing important things like the Psionic Refactor. |
Resources/Locale/en-US/station-events/events/rempant-brand-intelligence.ftl
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Co-authored-by: DEATHB4DEFEAT <[email protected]> Signed-off-by: VMSolidus <[email protected]>
re-requested @DEATHB4DEFEAT review because it was addressed |
test fail seems real; didn't look too much |
# Description This PR adds in new sprites for vending machines, imported from Baystation12. These sprites are notably different from /tg/station sprites in that they include directional facings, and aren't just mono direction. This allows mappers to have more variety in how they can arrange rooms. But more importantly, it's also something that is desperately wanted by #395 so that hostile vending machines actually face people that they're trying to attack. ![ShareX_YQkAjaj4s8](https://github.com/Simple-Station/Einstein-Engines/assets/16548818/a97b51e6-df31-4cb5-ba1f-47ce76eb7461) --------- Co-authored-by: Pspritechologist <[email protected]> Co-authored-by: Danger Revolution! <[email protected]>
Test fail is legitimate, and I genuinely don't know what the test fail means or what it's referring to. Don't merge this please. |
Merged master to see if it'll succeed. |
This reverts commit cbfeeb1.
Description
This PR was originally just going to be me fixing the stupid MobMimic bug. Over the course of 5 hours, and in a state of sleep deprived delirium, I somehow expanded this into something resembling the Rampant Brand Intelligence midround event. You're welcome I guess? I'm going to go get some sleep.
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