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Harpy Peacock Tail #428

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4 changes: 4 additions & 0 deletions Resources/Locale/en-US/deltav/markings/harpy.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,10 @@ marking-HarpyTailRooster-rooster_tail = Tail
marking-HarpyTailFinch = Finch Tail
marking-HarpyTailFinch-finch_tail = Tail

marking-HarpyTailPeacock = Peacock Tail
marking-HarpyTailPeacock-peacock_tail_feathers = Feathers
marking-HarpyTailPeacock-peacock_tail_eyes = Eyes

marking-HarpyChestDefault = Wing & Groin Under-Clothes
marking-HarpyChestDefault-upper = Wing Under-Clothes
marking-HarpyChestDefault-lower = Groin Under-Clothes
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@
- !type:SimpleColoring
color: "#964b00"
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_wings.rsi
- sprite: Mobs/Customization/Harpy/harpy_wings.rsi
state: harpy

- type: marking
Expand All @@ -32,7 +32,7 @@
- !type:SimpleColoring
color: "#964b00"
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_wings.rsi
- sprite: Mobs/Customization/Harpy/harpy_wings.rsi
state: classicharpy

- type: marking
Expand All @@ -49,7 +49,7 @@
- !type:SimpleColoring
color: "#964b00"
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_wings.rsi
- sprite: Mobs/Customization/Harpy/harpy_wings.rsi
state: harpyfolded

- type: marking
Expand All @@ -66,7 +66,7 @@
- !type:SimpleColoring
color: "#964b00"
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_ears.rsi
- sprite: Mobs/Customization/Harpy/harpy_ears.rsi
state: harpy_ears_default

- type: marking
Expand All @@ -83,7 +83,7 @@
- !type:SimpleColoring
color: "#964b00"
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_tails.rsi
- sprite: Mobs/Customization/Harpy/harpy_tails.rsi
state: phoenix_tail

- type: marking
Expand All @@ -99,7 +99,7 @@
fallbackTypes:
- !type:SimpleColoring
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_tails.rsi
- sprite: Mobs/Customization/Harpy/harpy_tails.rsi
state: rooster_tail


Expand All @@ -116,18 +116,36 @@
fallbackTypes:
- !type:SimpleColoring
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_tailsx72.rsi
- sprite: Mobs/Customization/Harpy/harpy_tails36x36.rsi
state: finch_tail

- type: marking
id: HarpyTailPeacock
bodyPart: Tail
markingCategory: Tail
speciesRestriction: [Harpy]
coloring:
default:
type:
!type:CategoryColoring
category: Hair
fallbackTypes:
- !type:SimpleColoring
sprites:
- sprite: Mobs/Customization/Harpy/harpy_tails48x48.rsi
state: peacock_tail_feathers
- sprite: Mobs/Customization/Harpy/harpy_tails48x48.rsi
state: peacock_tail_eyes

- type: marking
id: HarpyWing2ToneClassic
bodyPart: RArm
markingCategory: Arms
speciesRestriction: [Harpy]
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_wings.rsi
- sprite: Mobs/Customization/Harpy/harpy_wings.rsi
state: harpy2tone1
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_wings.rsi
- sprite: Mobs/Customization/Harpy/harpy_wings.rsi
state: harpy2tone2

- type: marking
Expand All @@ -136,11 +154,11 @@
markingCategory: Arms
speciesRestriction: [Harpy]
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_wings.rsi
- sprite: Mobs/Customization/Harpy/harpy_wings.rsi
state: harpy3tone1
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_wings.rsi
- sprite: Mobs/Customization/Harpy/harpy_wings.rsi
state: harpy3tone2
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_wings.rsi
- sprite: Mobs/Customization/Harpy/harpy_wings.rsi
state: harpy3tone3

- type: marking
Expand All @@ -149,9 +167,9 @@
markingCategory: Arms
speciesRestriction: [Harpy]
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_wings.rsi
- sprite: Mobs/Customization/Harpy/harpy_wings.rsi
state: harpyspeckled1
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_wings.rsi
- sprite: Mobs/Customization/Harpy/harpy_wings.rsi
state: harpyspeckled2

- type: marking
Expand All @@ -160,9 +178,9 @@
markingCategory: Arms
speciesRestriction: [Harpy]
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_wings.rsi
- sprite: Mobs/Customization/Harpy/harpy_wings.rsi
state: harpyundertone1
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_wings.rsi
- sprite: Mobs/Customization/Harpy/harpy_wings.rsi
state: harpyundertone2

- type: marking
Expand All @@ -171,9 +189,9 @@
markingCategory: Arms
speciesRestriction: [Harpy]
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_wings.rsi
- sprite: Mobs/Customization/Harpy/harpy_wings.rsi
state: harpywingtip1
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_wings.rsi
- sprite: Mobs/Customization/Harpy/harpy_wings.rsi
state: harpywingtip2

- type: marking
Expand All @@ -190,9 +208,9 @@
- !type:SimpleColoring
color: "#964b00"
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_chest.rsi
- sprite: Mobs/Customization/Harpy/harpy_chest.rsi
state: upper
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_chest.rsi
- sprite: Mobs/Customization/Harpy/harpy_chest.rsi
state: lower

- type: marking
Expand All @@ -209,7 +227,7 @@
- !type:SimpleColoring
color: "#964b00"
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_legs.rsi
- sprite: Mobs/Customization/Harpy/harpy_legs.rsi
state: thighs

- type: marking
Expand All @@ -223,7 +241,7 @@
- !type:SimpleColoring
color: "#964b00"
sprites:
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_legs.rsi
- sprite: Mobs/Customization/Harpy/harpy_legs.rsi
state: feet
- sprite: DeltaV/Mobs/Customization/Harpy/harpy_legs.rsi
- sprite: Mobs/Customization/Harpy/harpy_legs.rsi
state: talons
7 changes: 6 additions & 1 deletion Resources/Prototypes/DeltaV/Entities/Mobs/Species/harpy.yml
Original file line number Diff line number Diff line change
Expand Up @@ -54,7 +54,6 @@
visible: false
- map: [ "id" ]
- map: [ "gloves" ]
- map: [ "shoes" ]
- map: [ "ears" ]
- map: [ "outerClothing" ]
- map: [ "eyes" ]
Expand Down Expand Up @@ -127,6 +126,12 @@
templateId: digitigrade
- type: HarpyVisuals
- type: UltraVision
- type: Tag
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What does this do? Don't they inherit this from basemob?

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If I add ANY tags, I now have to copy the entire BaseHuman tag component. Because tags aren't inherited for stupid reasons. I'm adding the NoStepShoesRequired tag for Harpies because I removed their shoes slot. This tag is a little stupidly named, but all it does it make it so that they don't get stunned by walking over glass shards. I assume the birbs with their tiny light feet just tip-claw around the shards, unlike how a clumsy human might stomp right into them.

tags:
- CanPilot
- FootstepSound
- DoorBumpOpener
- ShoesRequiredStepTriggerImmune
- type: LanguageSpeaker
speaks:
- GalacticCommon
Expand Down
Original file line number Diff line number Diff line change
@@ -1,13 +1,6 @@
- type: inventoryTemplate
id: digitigrade
slots:
- name: shoes
slotTexture: shoes
slotFlags: FEET
stripTime: 3
uiWindowPos: 1,0
strippingWindowPos: 1,3
displayName: Shoes
- name: jumpsuit
slotTexture: uniform
slotFlags: INNERCLOTHING
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,19 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Peacock by stillxicarus (Discord)",
"size": {
"x": 48,
"y": 48
},
"states": [
{
"name": "peacock_tail_feathers",
"directions": 4
},
{
"name": "peacock_tail_eyes",
"directions": 4
}
]
}
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