Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add Corspman Access & Airlocks #65

Conversation

SimpleStation14
Copy link
Member

Mirror of PR #892: Add Corspman Access & Airlocks from DeltaV-Station DeltaV-Station/Delta-v

PR opened by

rosieposieeee at 2024-02-23 18:21:40 UTC PR merged by

rosieposieeee at 2024-03-19 12:13:13 UTC

304fdcd35659c4bdcb17561d093d16b52b172b2e


PR changed 0 files with 0 additions and 0 deletions.

The PR had the following labels:

  • Changes: YML
  • Status: Needs Review
  • Changes: C#
  • Changes: Localization

Original Body

About the PR

Content Client_AQ40yzRyFY

"""Corpsman""" access previously was just medical access on their locker (lol!) and NO access on their suit locker (LOL)

Tested and works. HoS was given the access too. Warden left out.

Changelog
🆑

  • add: Added Corpsman-only access and airlocks.

@VMSolidus VMSolidus merged commit 56e7e8e into Simple-Station:master Apr 8, 2024
11 checks passed
VMSolidus added a commit to VMSolidus/Einstein-Engines that referenced this pull request Apr 12, 2024
@Pspritechologist Pspritechologist added the Pull Request Mirror Mirrors a PR from another Repo. Automatically applied by mirror bot label Apr 21, 2024
Mnemotechnician pushed a commit to Mnemotechnician/Einstein-Engines that referenced this pull request Sep 9, 2024
Mnemotechnician pushed a commit to Mnemotechnician/Einstein-Engines that referenced this pull request Sep 9, 2024
zelezniciar1 pushed a commit to zelezniciar1/Einstein-Engines that referenced this pull request Oct 30, 2024
<!-- Please read these guidelines before opening your PR:
https://docs.spacestation14.io/en/getting-started/pr-guideline -->
<!-- The text between the arrows are comments - they will not be visible
on your PR. -->

## About the PR
<!-- What did you change in this PR? -->
Ported over Rodentia from Delta-V. 


## Why / Balance
<!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
I wanted to play as my bnuy :)
see the original rodentia PR for Delta-V
DeltaV-Station/Delta-v#1511 (comment)

## Technical details
<!-- If this is a code change, summarize at high level how your new code
works. This makes it easier to review. -->
Mostly copy-pasted from Delta-V with some changes to make them fit in
with grimbly. The changes are:

- they can crawl at their sneaking speed. this is to replace sneaking
once everyone can crawl under tables.

- they can speak mouse

- they can be super small due to height slider. however if you go that
small mouse traps will just kill you instantly

- they take 30% more brute instead of just blunt, because sneak
shenanigans

- they now bite instead of scratch, and their bite does a bonus 1
structural damage. Meaning they can now chew through windows and doors
(it takes 500 rat bites to eat through an airlock)
## Media
<!-- 
PRs which make ingame changes (adding clothing, items, new features,
etc) are required to have media attached that showcase the changes.
Small fixes/refactors are exempt.
Any media may be used in SS14 progress reports, with clear credit given.

If you're unsure whether your PR will require media, ask a maintainer.
-->

![image](https://github.com/user-attachments/assets/8c272487-ab02-43f4-9427-63cd0ca0cca5)

## Requirements
<!-- 
Due to influx of PR's we require to ensure that PR's are following the
correct guidelines.

Please take a moment to read these if its your first time.

Check the boxes below to confirm that you have in fact seen these (put
an X in the brackets, like [X]):
-->
- [ x ] I have read and I am following the [Pull Request
Guidelines](https://docs.spacestation14.com/en/general-development/codebase-info/pull-request-guidelines.html).
I understand that not doing so may get my pr closed at maintainer’s
discretion
- [ x ] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase

## Breaking changes
<!--
List any breaking changes, including namespace, public
class/method/field changes, prototype renames; and provide instructions
for fixing them. This will be pasted in #codebase-changes.
-->
Same as the original PR, no further files were touched

**Changelog**
<!--
Make players aware of new features and changes that could affect how
they play the game by adding a Changelog entry. Please read the
Changelog guidelines located at:
https://docs.spacestation14.io/en/getting-started/pr-guideline#changelog
-->

<!--
Make sure to take this Changelog template out of the comment block in
order for it to show up. Changelog must have a 🆑 symbol, so the bot
recognizes the changes and adds them to the game's changelog. -->
🆑
- add: Ported Rodentia from Delta-V. See
DeltaV-Station/Delta-v#1511 (comment)
- tweak: Rodentia take 30% more brute
- tweak: Rodentia crawl 4x faster (this is so when crawling goes under
tables, the sneak button will grt removed)
- tweak: rodentia can be even smaller than harpies and felinids.
However, mouse traps scale their damage off your size and will just
instantly kill you if you do this. Shoes will not save you
- removed: My sanity
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Pull Request Mirror Mirrors a PR from another Repo. Automatically applied by mirror bot
Projects
None yet
Development

Successfully merging this pull request may close these issues.

4 participants