Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Description
Apparently _mobThreshold.TryGetThresholdForState() fucking crashes if you hand it a mob that doesn't have a MobStateComponent, even though it optionally accepts no MobStateComponent at all as one of its inputs. Easy solution for this is to just pre-emptively TryComp for the MobStateComponent and then pass it in explicitly, but I also hate this because TryGetThresholdForState shouldn't be crashing if you hand it a mob without a MobStateComponent... I hate Resolve() so much for this behavior.
Changelog
🆑