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Fix missing imports
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vaketola committed Feb 21, 2024
1 parent f4bc63e commit 3bf3545
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Showing 4 changed files with 4 additions and 5 deletions.
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using Robust.Client.Graphics;
using Robust.Client.Player;
using Content.Client.SimpleStation14.Overlays;
using Content.Client.SimpleStation14.Overlays.Shaders;
using Content.Shared.SimpleStation14.Species.Shadowkin.Components;
using Robust.Client.GameObjects;
using Content.Shared.Humanoid;
using Robust.Shared.Player;

namespace Content.Client.SimpleStation14.Species.Shadowkin.Systems;

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using Robust.Client.Graphics;
using Robust.Client.Player;
using Content.Client.SimpleStation14.Overlays;
using Content.Client.SimpleStation14.Overlays.Shaders;
using Content.Shared.SimpleStation14.Species.Shadowkin.Components;
using Robust.Client.GameObjects;
using Content.Shared.GameTicking;
using Content.Shared.Humanoid;
using Robust.Shared.Player;

namespace Content.Client.SimpleStation14.Species.Shadowkin.Systems;

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using Content.Shared.Stealth.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
using Robust.Shared.Audio.Systems;


namespace Content.Server.SimpleStation14.Species.Shadowkin.Systems;
Expand All @@ -30,7 +30,6 @@ public sealed class ShadowkinDarkSwapSystem : EntitySystem
[Dependency] private readonly SharedStealthSystem _stealth = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedActionsSystem _actions = default!;
[Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly MagicSystem _magic = default!;
[Dependency] private readonly NpcFactionSystem _factions = default!;

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using Content.Shared.Pulling.Components;
using Content.Shared.SimpleStation14.Species.Shadowkin.Components;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Prototypes;

namespace Content.Server.SimpleStation14.Species.Shadowkin.Systems;
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