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G11 #24
G11 #24
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RSI Diff Bot; head commit d44ec1f merging into faa2072 Resources/Textures/SimpleStation14/weapons/G11.rsi
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I had a revelation in the shower, i should add firerate, to decrease the between burst time |
I will also add it to deltav |
i fixed it |
let me test something first then we can merge it |
this is ready to pr |
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its ready |
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Someone else should look at the sprites
Co-authored-by: DEATHB4DEFEAT <[email protected]>
I personally feel that the gun visuals do not match the current visual style of the game and this should not be merged until it does. |
There are also tests failing |
sprite: SimpleStation14\weapons\G11.rsi | ||
layers: | ||
- state: base | ||
map: ["enum.GunVisualLayers.Base"] | ||
- state: mag-0 | ||
map: ["enum.GunVisualLayers.Mag"] | ||
- type: Clothing | ||
sprite: SimpleStation14\weapons\G11.rsi |
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sprite: SimpleStation14\weapons\G11.rsi | |
layers: | |
- state: base | |
map: ["enum.GunVisualLayers.Base"] | |
- state: mag-0 | |
map: ["enum.GunVisualLayers.Mag"] | |
- type: Clothing | |
sprite: SimpleStation14\weapons\G11.rsi | |
sprite: SimpleStation14/weapons/G11.rsi | |
layers: | |
- state: base | |
map: ["enum.GunVisualLayers.Base"] | |
- state: mag-0 | |
map: ["enum.GunVisualLayers.Mag"] | |
- type: Clothing | |
sprite: SimpleStation14/weapons/G11.rsi |
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Guh, backward slashes.
Description
Kraut space magic
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