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Upstream Sync #44
Upstream Sync #44
Commits on Jan 26, 2024
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Rework wheelchairbound (#24173)
* Rework wheelchairbound Fixes the save/load bug and fixes it being a singleton. * weh (cherry picked from commit 243491dd596ffad3698d1d00a645195f2224386f)
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Make super bite burger easier to craft (#24231)
* add * needs space for salt (cherry picked from commit 8cc24c9a5d6de080067fe35a46d7d69d54b20a28)
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Change the station map dot color to cyan (#24082)
Change the station map tracking dot color to cyan Co-authored-by: iacore <[email protected]> (cherry picked from commit c35b9964c770714f5ba56fce827912cd33312fe6)
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Restart votes check player count and ghost levels (#23453)
* Restarts have max player count * Now counts ingame ghosts to determine if restart can be called * consistant cvar name * Added a player count with state conditional (cherry picked from commit 7bf62f1d1904b591580b17b2b5079f0dfe769e4b)
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(cherry picked from commit 217e8658f00cb8c147797a4e0dcf223a18ede227)
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Add ability to put spesos into cargo console (#24263)
I thought we had it already but maybe it was an unfinished pr or something. (cherry picked from commit ad23facb7a9670bcc10e2f9e89d2e22db2052697)
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(cherry picked from commit 8aeeacce9719f08b5d24cc1854f28ad4f1df2619)
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Deleting non-predicted entities moment. (cherry picked from commit b535909a4983919b4764c72f7409d881cea02ae8)
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(cherry picked from commit 95815c7f2b8e949e1cde3991786b9d3d28109966)
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Improve light tube sprites (#24270)
* fix * blocky * glowier * darker (cherry picked from commit e3d5dc4d76908cb1da4d71187f7cc77ac146eb68)
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Actually fix carrot oculine this time (#24290)
SEEDS MAN (cherry picked from commit bdb1399ada20dfe7638ce7af1727192e6d9de17f)
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Destruction & impact sound rework pass 1 (#24282)
* Various sounds ported * Replace wall_bonk.ogg * Metal/metalglass break sound pass * Replace metalbreak.ogg * Replace woodhit * Replcae tap.ogg n some smack uses * Fix lint * Replace bang.ogg and some instances of hit_kick.ogg * couple more * fix wood sound * i may be stupid * le attributing * bro what * standardize more destruction sounds * fix melee hit sound cutting off * window threshold sounds and remove `destroySound` it literally doesnt exist (cherry picked from commit 818b07ecf82bdd72dc5524f6bc093067b2ef6472)
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(cherry picked from commit 884c866e4d446cce0f5f4c5db0886a33823891a3)
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Can emag artifact crusher (#23957)
* initial commit * made it emaggable * removed OnAttemptEmagEvent * moved emagging to shared * added local file to git (cherry picked from commit fd673cf6e30599f5895d58c3281eba2901301401)
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(cherry picked from commit f44661c82a5b95226c4bd3d008b55ecd173ad79e)
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* Adds more grindables * fuc * A (cherry picked from commit 16a1f2f16a8549d538c7523f5abefea63c7ad3db)
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Fix reagents obtained from grinding iron ore. (#24215)
add (cherry picked from commit 08c7386074b2da46ace4e4f12cdf65782f37089d)
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Mustard, ketchup and mayonnaise now tastes distinct (#24297)
add (cherry picked from commit a6e16d99610120d086105de867d7e82712964109)
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* Lathe Categories * serilog my beloathed (cherry picked from commit 73e94dfa92e0afe3ad0decd1d7248d13fa4f208c)
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(cherry picked from commit ac809c492990746b67e948a30ec36542679084e1)
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* unrevivable trait + remove unclonable remnants * cleanup * change to hascomp (cherry picked from commit 7a2e500f689738b64abc24929e8d4a387749ba64)
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(cherry picked from commit f33a3f98cde0c6c833ebce2402902eb3a77efbcb)
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* Added animations for opening toolboxes * Fix cow toolbox (cherry picked from commit f71df97b5eebbe1224c9a4d203e0a6b3bbeca3c7)
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(cherry picked from commit df768b289e7ece83f146b1932eddc2a78eb9579b)
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Revert "Adds more grindables (#24267)" (#24311)
This reverts commit 16a1f2f16a8549d538c7523f5abefea63c7ad3db. (cherry picked from commit 34806400bd3fd3cf4ef30333eb3eb64770026982)
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Rebalance of Lobbying bundle (#24303)
* Rebalance of Lobbying bundle - More money, mickey (5000 -> 30000) - Added trader`s rubberstump for high iq players - Phone to call upper managment - Some fancy and absolutely unsuspicious clothings - Patriotic Flag for the most valuable lobist of Syndicate * Thief problem fix Thief now have have separate lobbying bundle, now it calls bribing bundle * Fixing Money count, suffix * Hi Fixing money (cherry picked from commit 559ff13a121ee1a79bf6d59e427d9c0fc93ec9a1)
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(cherry picked from commit 91e8234a574d33124aae96ac0d28b34db4e66bde)
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Prevent EntityStorages from being opened while inside another contain…
…er (#24253) * Prevent EntityStorages from being opened while inside a mech. * compressed into few lines * unneeded line * Popup client --------- Co-authored-by: metalgearsloth <[email protected]> (cherry picked from commit e89be95d4c3085d7d6d08ad5aafa942cfc32c934)
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(cherry picked from commit a65e3eeb8fdbecbc02731f8a1b1d6d4fb1f2b837)
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Add netserializable to test doafter (#24313)
Might fix the test failure (cherry picked from commit ed2fa96ca024df553b2559632ba923e8e51d443e)
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Fixes round restart audio clipping (#24044)
* Fix round end audio clipping * weh --------- Co-authored-by: metalgearsloth <[email protected]> (cherry picked from commit 5af1d0ea8b5a54cd1f1b48308176318032a457ea)
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(cherry picked from commit 0b37dbbfbd22ac616f0f4a72e7ed75f3591639aa)
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Fix cargo product groups (#24212)
(cherry picked from commit 21e77dffb00d631ea0e6a5c0ad55bed5dcbaa809)
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Wrong button. (cherry picked from commit 87f324b6485266b97cdb6945a6416a733e069491)
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Change what items can be fultoned while stopping anchored items from …
…fultoning (#20628) * Check and restrict players from fultoning their equipped items * Changed fulton whitelist to items and anchorables * Stop from anchored items being fultoned * Moved containermanager check to CanFulton function * review --------- Co-authored-by: metalgearsloth <[email protected]> (cherry picked from commit 1ff31f8b7a450bc7aa5a638a8a63b318a5cf5363)
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(cherry picked from commit 28f0387ad5489aba291005c8d75bca87667be597)
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Make crushers not craftable/researchable (#24319)
* nomorecrushersci * nocomment (cherry picked from commit 542aa11d8ea01d2b17c6d6cf46f2610161402b38)
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(cherry picked from commit f10ecf44105185cb00aa236d7a91551f40a12531)
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Fix some test warnings (#24324)
Extracted from smug's pr. (cherry picked from commit 4a13dbea76e8e6061274537c7063c6915429d38a)
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Fix drag-drop buckle sound playing twice (#24321)
Buckle refactor somedayTM. (cherry picked from commit bbbacf996b812d5bf2b4bb62671ef536a5e2f1b4)
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(cherry picked from commit 18a111bb3613eb66326781be3c0e6c9b7f00280d)
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* localize beacons * No not like that * Tesla beacons were already depreciated, time to give the reaper their due * Entity name fallback * The real treasure was the far easier solution we missed along the way * weh * Shared mapinit * fix RT version * a single line break (cherry picked from commit efdc6f8d4c5dc8c593b6403c6592f0ddc6212266)
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fix scram implant uplink desc (#24336)
fix (cherry picked from commit bd4a0b93c8f7ff40a52c56a2ee442b1357c290f9)
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Revert "Unrevivable trait (#24226)"
This reverts commit 7a2e500f689738b64abc24929e8d4a387749ba64.
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Commits on Jan 27, 2024
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Part of space-wizards/space-station-14@a698a85 that was never merged
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Add admin log messages for gamerule addition and end (#24092)
* Add admin log messages for gamerule addition and end * Use EventRan end EventStopped LogTypes instead of new GameRule logtype * Apply suggestions from code review --------- Co-authored-by: Chief-Engineer <[email protected]> (cherry picked from commit 25cde97d35bb0b00769d2447b90e52e84d2e34a4)
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(cherry picked from commit 031219688718b3c27c0fc1aa2952a3c0aee5f7d3)
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Fix issue where round could reset all job priorities to high (#24340)
* Update job priorities when job requirements are getting updated * Sort jobs by weight and then by the name * Sort departments too (cherry picked from commit 4f307a49be5796eaa7b02f5988a83ea04db95535)
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* add snake kebab * fix sprite * just meat (cherry picked from commit 6a0c8004923769a3cb5db88c4fb602c9def12abd)
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arf (cherry picked from commit 113ee78d69548465795ed303867a68cabe3d7aac)
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Buff potassium availability from bananas (#24257)
* banana * yes (cherry picked from commit 949b07dce07475d652ef02ad4fd3b628244afc0f)
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(cherry picked from commit 9efa01d71205c0c2ba026627b7ccde82d06d7a5e)
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Remove ability to start pulling while inside a container (#24235)
* why was this even possible * what coding at 6am does to a mf (cherry picked from commit 1085dbef6524ee8ba7c901459dcea8abf1f1993a)
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Allow chemical-fueled generators to use multiple reagents (#24258)
multi-reagent generators (cherry picked from commit 691c3d55b801026f268225355e9c28ccc53825a4)
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The glowing forest anomaly (#24351)
* sans * Papyrus * add to game * tweak stick * fixes * Update Resources/Prototypes/Entities/Objects/Misc/kudzu.yml Co-authored-by: Kara <[email protected]> * Update Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml Co-authored-by: Kara <[email protected]> --------- Co-authored-by: Kara <[email protected]> (cherry picked from commit b3b64e6cf29f313a9782fb95ae8727f907b1836a)
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(cherry picked from commit 8f1d67014cc3c261ffba31226c6d6f89b0ce3d3d)
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Cancel CanBuckle before popup for foldable items (#24358)
* Cancel CanBuckle before popup for foldable items * Moved to FoldableSystem (cherry picked from commit b126aadd9cb867e9d64e10acce48d759385c1659)
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Mainly fixing thruster bugs (cherry picked from commit b057ec61044c5a55e021dd3cd8f5974f7e7b1a2a)
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Make radarcontrol use approx grids (#24360)
(cherry picked from commit fda8035a5ebdb0f04283d5e82b23837f9b74ac21)
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Fix keyboard sounds not playing when opening a computer UI (#24348)
Fix keyboard sounds not playing on UI open (cherry picked from commit 60dd9f8951ae1bc742fde9122bf6da2a7a2c1f17)
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Star Wars 14: Shuttle weapon update (#23644)
* setup codebase * make auto-fire, but its broken * collider problem * fix rate, add toggle port * add laser * power cages * ginormous cells * fix inhand * add pirate cannon * salvage gun * functional Nuke cannon * rewrite to standart grenade * fix naming, add emp sprite * grenade cartridge * thruster fix * nuke cannon * audio + visual polish * balance tweak * tweaks * laser balance tweak: new Electronic damage modifier set, reduce structural cannon damage * resprite energy cages, start implementing in game * fix cage recharger craft * add small laser gun * fix colliders * add lasers and ptk to research and crafting * finish implementing weapon to rnd and sec * some fixes * splitted grenades and cannon balls * integrate new cannon balls * tweaks stick * move circuits to sectechfab, fix * fix? * add ability to E shoot, without signals * fix! * fix?!?! and naming tweak * go! * Lank fix * oh * mornings don't start with coffee. * the morning starts with bug fixes. * fucking bugs! * finally * it is now possible to craft projectiles separately from cartridges * +2 fix * refactor * piu * More weight * add AutoShootGunComponent * move autoshoot to partial * SetEnabled() * some fixes * remove CanShootWithoutUser field * remove null-checks ToCoordinates from AttemptShoot() * war without reason * return to home * ? * forgot remove it * review * Fix formatting and update path --------- Co-authored-by: metalgearsloth <[email protected]> (cherry picked from commit a2d5d74b46060d330e5aa14e166692f32dcce7a9)
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Add chat.max_announcement_length cvar (#23571)
* Add announce message length to UI and make a cvar for it * Update comm console server-side trim to use the cvar * Rely on the new OnTextChanged event Because OnKeyBindUp only works for keys that have binds * Add a similar indicator to nukies' war declaration UI * Remove message length indicators for now cuz it requires the engine update * Rename cvar slightly * Refactor duplicated code to a helper method * Remove message trimming from *Window class as it's better to live in the BoundUserInterface where the other message handling happens * Rename to chat.max_announcement_length (cherry picked from commit 8c5898b0065cd2cf196c0383bc99c57c0f11795b)
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PA control box part detection fix (#24356)
* * Fixed rounding errors when the PA control box was checking for parts, sometimes leading to the obscure "port/starboard emitters are not detected". * Auto-rotated the PA control box toward the fuel box when checking for parts * Swapped the wired/completed state sprites for the PA control box as it appears they were inverted * Update Content.Server/ParticleAccelerator/EntitySystems/ParticleAcceleratorSystem.Parts.cs --------- Co-authored-by: metalgearsloth <[email protected]> (cherry picked from commit eb0a54fef295d4b05f864a0f4af404e8870d505f)
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(cherry picked from commit 7a41b58fd2661b40e500ede3731d58826a47dd9a)
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* fix * less entities * ф (cherry picked from commit 86700e13346b268f0a710bdaca7e4ff0036ee576)
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Fix security camera sprite when viewed at an angle (#24357)
The 8-directions is a vestige of /tg/station, where the extra directions were used to place cameras on the left or right half of the wall. Setting it to 1 directions (sic) allows the game engine to rotate the sprite for us, which is fine as the art currently has no perspective. (cherry picked from commit 15f91b07207b803e7bb581bf30dd2a21d813edf0)
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Bunch of revolver fixes (#19649)
* Bunch of revolver fixes Some stuff wasn't working with prediction so this should fix all of it. * a * fix weh * Also usedelay (cherry picked from commit 9bb2781bfca68bde47ce52576cb894bb41ab6511)
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(cherry picked from commit 14e583cf3ed533f623799f57de227e9127b5656a)
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Fix dock highlighting (#24369)
Nentity casualty (cherry picked from commit 6ae64929ba2737da78baf07d6f78969fcdba66b2)
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(cherry picked from commit c7fd5f3aae921584b52e575de338cf483cd71ce5)
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update baseflatpack (cherry picked from commit f75b2f0a3989b9c37891974b41696bc7d5993384)
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(cherry picked from commit 8f73e181dc1e23f64e4f5d290487f987adb6492d)
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Change Tmax for fixed floating point epsilon limit (#24370)
This is the largest number that an epsilon of 1/64 = 0.015625K supports (cherry picked from commit 4bb670a59c56774b5e723617185ca2147ec888f0)
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(cherry picked from commit 778deb14a12b0d4ab3ee90b99a172432347674bf)
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(cherry picked from commit 3c1ab0fae60642092f80d19784be6e4ff81f460a)
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Revert "RD suit recolor" (#24377)
(cherry picked from commit e2bad3d87f33d1713014bc048dadaa375b213a88)
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(cherry picked from commit 0fbc815db6bc83f5b38ac37e5729543359d99959)
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DamageSpecifier Total => GetTotal (#24160)
* DamageSpecifier [Obsolete] Total => GetTotal() * Remove obsolete Total member from DamageSpecifier. (cherry picked from commit c77eb8691dc08d384a88ddaf3b734f7777d741b5)
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Mothroach movement state (#24385)
Moth movement sprite (cherry picked from commit 6cb11e9f0a5762f273c078e3c18858127815c444)
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Zombie round shuttle autocall waits until more crew are zombied. (#24…
…379) More zombie more fun. (cherry picked from commit fad00bb3b3a82aedea63ec90af729d89d4c9d84b)
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* Textures * Protowall (cherry picked from commit b5013fecdd978a4a021edfdde089796bcacdb43e)
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(cherry picked from commit 93be75c0c70edb09fc6410e9ec7ffdf4fc20ebc3)
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* dsdt * op * text reduce * ey * we fix (cherry picked from commit 80b0a24ee8ee27dbaf32e882a63bc15d1b255a09)
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(cherry picked from commit c744a5685d473f523a09e31ca56166879d53235c)
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coloured lights for mapping (#24402)
done (cherry picked from commit 0ad804b518474c60341d5dc6ada49df0ac6437b2)
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Lowered seismic charge beeping volume (#24411)
lowered seismic charge beeping volume (cherry picked from commit d5d6d687bdcdcfb4a0237f560ed1210019fadc4f)
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fix storage tanks names (#24415)
(cherry picked from commit c12adb7c227e7c107ac2f97929b0841ca01c1562)
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Fix bolt lights on open airlock (#24414)
(cherry picked from commit 79624b8c60c1a4b9b5cbf394bc4dc5011d774f4e)
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Fix battery trick debug assert (#24408)
* Why * Missed a spot (cherry picked from commit 044e6d6f3f7b85515e8490447dcfd3a12f94599d)
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Remove more shitty prototypes locale (#24416)
(cherry picked from commit 759be53235bbe26ccaa2c074841d27ac7c9755e5)
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flare ghetto chem chemicals (#24407)
flare chemicals ops Co-authored-by: deltanedas <@deltanedas:kde.org> (cherry picked from commit 7daf7ac0be04e7c739670d5512f0384f7166e237)
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Rip out remaining machine upgrades (#24413)
* Rip out remaining machine upgrades * eek (cherry picked from commit a9e89ab37221c4f5eff5a9e1d42e97c6f3e0753b)
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Obsolete refactor - ConnectedClient to Channel (#24409)
(cherry picked from commit 05a2e6b3a21e5fb3198432d885bbe28506d85b9c)
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Removes fireaxe plating prying (#24388)
(cherry picked from commit eabc681e2f24997a93636d5722d77e69d27ed9ba)
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(cherry picked from commit bf9441eb34b861803b4d5829bd69a25dd122a8a9)
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Fix guideentryprototypetests (#24427)
It hits the style update limit so try running a tick and see if we can avoid having too many queued. (cherry picked from commit 54a6151a64578d80078b3213c394d889f41f3752)
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disable revolutionaries (#24420)
(cherry picked from commit b782c75978617841653048f31c262796a4edf577)
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(cherry picked from commit d5e96dece2746ffe029544a0d36612ab5583b476)
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Use can attach check on shot attempt (#24396)
refactor(SharedGunSystem): use can attach check on shot attempt (cherry picked from commit 7b2e382929204d4fa39ff599c3365c1b237de2e9)
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Minor tweaks to job descriptions (#24398)
* Minor tweaks to department descriptions * Tweaks to job-descriptions Especially doctors, they still talk about cloning lol. Also removed Brigmedic entirely * Add back brigmed to see if its the reason for the error * ShuEd's edit Co-authored-by: Ed <[email protected]> * Rainbeon edits (thanks) * . --------- Co-authored-by: Ed <[email protected]> (cherry picked from commit 8921ae7cd07b310b0fb61b66d5cef1bf101d3232)
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Add reagent specific footstep sounds (#24406)
* Add sticky footsteps * Update Resources/Audio/Effects/Footsteps/attributions.yml Co-authored-by: ike709 <[email protected]> --------- Co-authored-by: ike709 <[email protected]> (cherry picked from commit 557e5eb476235398c3cf95aad793f36ab4b48f55)
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(cherry picked from commit 258b9436b55651f49ab069622fc875dec1d5c0b2)
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Generalize tile prying to any tool quality (#24432)
* Generalize tile prying to any tool quality * ballin (cherry picked from commit 5e2e652165ee7ef3efb0d0f244d665049f5bd1c0)
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PowerCage cannot be inserted in Power Cell Recharger (#24443)
fix (cherry picked from commit 1ab06db7aed8e72af33aa113eb7fdfe1d1f8814a)
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Start rebalancing anomalies - Rock and Flesh anomaly reworked (#24381)
* rework * bruh * all fixed * balance * bb * Update TileAnomalySystem.cs * Update EntityAnomalySystem.cs (cherry picked from commit b02c211e2f22a10901fa57a5c76a625be8be4a3d)
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(cherry picked from commit a68d0eefe6d3214b46b5086ab40c4c599ba2f1d3)
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Revert "Start rebalancing anomalies - Rock and Flesh anomaly reworked…
…" (#24448) (cherry picked from commit 05a7eb07c27a0304285a4c8ef5f1e5b6bdd566a9)
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(cherry picked from commit 9e0bdcd8d8db4671ac4ae9ef85095fff498ebe3b)
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(cherry picked from commit 2bbdfbf660e2be6b32e154b317ba4f7a48d85efa)
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(cherry picked from commit 3095a57b9e370c2a25fab96c8a06e1f3713f2c59)
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(cherry picked from commit a7ab4dedcfeb5989310c991010ef97e3de0e566d)
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(cherry picked from commit a16d548464581644e809c15b53ad4a4889ccc549)
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(cherry picked from commit f2923b421d85e174b1593936f761d90cc3e9273e)
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remove the bounty on briefcases (#24392)
bounty removal for briefcase (cherry picked from commit 17c82824cae19c3d0065224371ca7beafddc355f)
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(cherry picked from commit 88deadead5d6acf29994315a79ff9bf8e83a87b9)
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Suffocation alerts for nitrogen breathers (#24373)
* Respiratorsystem namespace * WIP gas alert update, does not work * Finally (cherry picked from commit 2737c80169853223660948931aadba894723fcaf)
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Fix cyborgs spawning with wheelchairbound trait (#24459)
* Fix cyborgs spawning with wheelchairbound trait * also muted (cherry picked from commit 5ab0317c89fed5e876c289bbdb32745f7a93d0c4)
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(cherry picked from commit 1fb9d79c621517113e8a4ac0372ca620343be216)
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Fix sloshing electricity & enable SpeechVerb masking (#24238)
* Implemented electricity speech verb masking * Handle speech verb override elsewhere in the system, even though we're not using it * Fix that protoId business * No nullable component fields * Use ProtoId, and try going back to a nullable. Specifiy DataFields on VoiceMaskComponent. (cherry picked from commit b4046bc2bb498bd525b8a40c7839a543c92ca18c)
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* solo bench * price * fix * comfy * 111 * clear (cherry picked from commit 016d35645f840bf76511734d4081e7b2b61c5624)
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(cherry picked from commit 1f851fbea0a9a184807c2bed81cd953e467156dc)
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TriggerOnSpawn + Admin toys (#23999)
* spawn on trigger, or trigger on spawn? * fixes * fix? * revert * fixes * Update admin_triggers.yml * pip (cherry picked from commit 1505f5b82001a138574d2555cc212e24a11a8e0b)
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Add broken sprites for Vim (#24458)
* Add broken state sprites for Vim * And the actual file too (cherry picked from commit 424d3c8dc6bbec4f8772668057d8740a32ff321d)
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Adds explosion when attempting to microwave metal / bugfix (#23887)
(cherry picked from commit f499dfb63a73b2ee408c92d2e98c80ca03e4d71a)
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(cherry picked from commit a86659d7313ff5815883f488e306368a996093cf)
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fix starting gear without PDAs (#24463)
* fix starting gear without PDAs * legacy as shit (cherry picked from commit 71cb62e9c66bf05cd7cee7d9bbf5a93f2992e286)
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Fix bug with ActivelyMicrowavedComponent being stuck in powercuts (#2…
…3997) (cherry picked from commit db6158931a470907ed06ef32cbdb48cbda252690)
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(cherry picked from commit 54290e959184dd1918dbad6e65248d458caebff0)
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Holding the walk button no longer activates sprite movement state (#2…
…4455) * Dancing is forbidden * Suggested changes (cherry picked from commit c1fd42202f35dcddbf2dc6215fcf462bf31e5ce3)
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Fix Admin Antag ctrl headrev icon to use RSI instead of texture (#24474)
Fix the warning about direct texture for headrev (cherry picked from commit 80e0e2d1016674c9fdef51d16b74ac1d83b1a78e)
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Disabled quick equip on buckets (#24472)
(cherry picked from commit a4f4064e8202c8f8acf24698adfc5a5853136865)
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(cherry picked from commit 1af9315a536bc9242000f7dc74daef011ac923b7)
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(cherry picked from commit 016e535deabd4ea93688d4026be846d2e2f52acc)
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* The code changes man The code changes man * Dressers are a wee bit bigger and mantles spawn in em as it says on the tin (cherry picked from commit dc707fe7cffb88f7033720a6dd60d0c3c56de89f)
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Fix escaping from locked artifact crate (#24442)
(cherry picked from commit 0f01c0aadededb85a95f80166538c5fed956e7a7)
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(cherry picked from commit 055bc72e06fdbc5901886f4468f7387b9f21d10f)
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Changed spawn priority to arrivals -> containers -> points. (#24476)
(cherry picked from commit 00c83844acab389edb896ecd1df7d7c0c68e0134)
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(cherry picked from commit 461b1305a35952f2f9fae8626542e947362f6860)
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Added beacon prototype for cryosleepers, relabeled medical's "Cryo" a…
…rea to "Cryopods" (#24473) Added beacons for cryosleepers, renamed med cryos to "Cryopods" (cherry picked from commit a100a0a1d24eb5c6c79ad4a9d8467aece9a2f98f)
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Paper cups as party hats (#24334)
* Water cups wearable as party hats * Removed extra commented lines (cherry picked from commit 158beda6665334906c17a046f810db77aeb683ff)
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(cherry picked from commit 1838c7c14bcffc3f1f04b96d89e8d019b79acbec)
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* new hair * turn my swag on (cherry picked from commit ce46281e3996af00d4384f489a13a896e9cb695f)
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Slight organ loss change (#24475)
Both should be sufficient to avoid the bandaid bug but this one is more accurate. (cherry picked from commit 10b7ec5d299487ea0c7a46c278ba34612e5e2226)
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tiny cores (cherry picked from commit b31056526249a08e0b8a2fff0cd138e235aeefeb)
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Better rusty wall sprites (#24471)
* makes rusty walls use their /tg/ sprites * my furniture. is. broken * robocop (cherry picked from commit 1abbf378321259d4c9c245ec204cab27d5757813)
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Botany no longer gets meta weapons (#24481)
Nomoredeath (cherry picked from commit 3c1b8ced04f6a5bcc2f387f2a3dec08c650d0a78)
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(cherry picked from commit dcd2e1d7678734e6e394b247bba13261a4dec5ba)
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Update submodule to 208.0.0 (#24544)
(cherry picked from commit 9b8713daf6ec5481cd9627d9c5d4f6acea6070a6)
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Resave dungeon templates (#24520)
Removes metadata merge alongside space-wizards/RobustToolbox#4861 (cherry picked from commit d0255c8006dbdb9ec35755593d3be048b05275fa)
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Removes metadata merge alongside space-wizards/RobustToolbox#4861 (cherry picked from commit 6c8173f78c89992c896355e59a1ddebb3143638b)
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Resave arrivals shuttle (#24523)
Resave arrivals Removes metadata merge alongside space-wizards/RobustToolbox#4861 (cherry picked from commit 28de53eed75e00e5d0a2522174170fdd7f085988)
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Removes metadata merge alongside space-wizards/RobustToolbox#4861 (cherry picked from commit 1eabf582766b3b1f7655b680273480a309a026df)
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Removes metadata merge alongside space-wizards/RobustToolbox#4861 (cherry picked from commit e83e8bc0e117d0c70cab451e70364ab4a904bf56)
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Removes metadata merge alongside space-wizards/RobustToolbox#4861 (cherry picked from commit fae17e3351e3f4a8883080cdf8c249c82a85f643)
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Resave emergency shuttles (#24526)
Listen I'll split the other PRs but I'm not splitting 10 custom eshuttles. Removes metadata merge alongside space-wizards/RobustToolbox#4861 (cherry picked from commit faf3b1b4273a6491eb987e32fcfba18ed241eb58)
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Resave event shuttles (#24528)
Removes metadata merge alongside space-wizards/RobustToolbox#4861 (cherry picked from commit c1c13086e92210a6d24426789e509b89a18e687f)
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Resave mining shuttle (#24534)
Removes metadata merge alongside space-wizards/RobustToolbox#4861 This one looked skub. (cherry picked from commit 2e6e845d4858667a9f091972308c70c6be7af2cd)
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Removes metadata merge alongside space-wizards/RobustToolbox#4861 (cherry picked from commit de4fbbe80beecf488d93670878e0221683d9b6a8)
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Removes metadata merge alongside (cherry picked from commit 480ac18172348febacfa6cf3bb6a2e627d663bb7)
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Resave admin test arena (#24537)
Another oldie. Removes metadata merge alongside space-wizards/RobustToolbox#4861 (cherry picked from commit e2a8ba48d6e58b6ee185507c2a1e6e74b17b720b)
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Removes metadata merge alongside space-wizards/RobustToolbox#4861 (cherry picked from commit f6da7093636332132de05bcefd33c7f3bc85fcbf)
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Also applies migrations so I stop getting warnings every time I launch the game. Removes metadata merge alongside space-wizards/RobustToolbox#4861 (cherry picked from commit f787bb15ffdd7547416cae28bca7152e31a1f6da)
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Last one, they're probably not getting touched for a hot minute. (cherry picked from commit 875e0f462f88cd5fd5f1b1cccdfea4f361954e01)
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(cherry picked from commit ba419f0db4920e70044e577a12380a83a7a7ecbd)
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* SpaceproofMeat * Meatball * M
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Make nukieplanet tileable (#24500)
I slapped the funny filter in gimp. I think ss220 already did this on their fork. (cherry picked from commit 29846d6e53712d899fdc21fd0cfe37dce7eeaee3)
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Adding Industrial Ore Processor premium recipe (#24345)
Edit Industrial Ore Processor (cherry picked from commit e882179a751ceb338879167edd0f360ce0d26f20)
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(cherry picked from commit cc1b441fc7d399aebc981e7a297d4acfea6f317a)
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Ports colored chat names (#24478)
* Ports colored chat names * Update name color on every message --------- Co-authored-by: ike709 <[email protected]> (cherry picked from commit 6cbe4a8fb6d39745141e71233d386206c36a1e19)
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Cigarettes now do very minor cellular damage (#24546)
smokingisbadforyou (cherry picked from commit dd3881d75c1a4f9b0c9b0a4caef06914eaabe433)
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(cherry picked from commit 689eb18f1867ef32da53575f28acf1f9ec6d8706)
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make newchat box more opaque (#24555)
(cherry picked from commit 6605b7ba5023c01f3ac590bfda089e0291bbb7f9)
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Removed TilePryingDoAfterEvent (#24552)
(cherry picked from commit 505e4239639a7a3dce4710778ea97fff861f9ef1)
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- Range bump because flareguy keeps complaining about it + add title2. (cherry picked from commit dc7a50f0f4b81c144e134b15691d795cc1f2df76)
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(cherry picked from commit c771ea830ce3748bde41fc197a215dcef9315847)
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Make EscapeInventorySystem respect Unremovable (fix glued hamster del…
…etion) (#24488) * Made EscapeInventorySystem respect Unremovable * Oh look, there's a helper method * Let's fix this too (cherry picked from commit 060fbcfbc890d57ee95917655f11e4b65e1226e6)
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(cherry picked from commit 0838ac420952c0c379e79b1d8f6df8e933b4a06f)
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(cherry picked from commit 82c955a93d82cfde3d291212f9743c4155db897d)
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remove compact power tech (#24558)
(cherry picked from commit ff207b2e0513700d52172ac151780ffd747dd23f)
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Add price multiplier for armor component (#24561)
* Add price multiplier for armor component * Fix datafiled (cherry picked from commit 4f3265e950d3dd3446cea8bd41c6709169e071f1)
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Disabled quick equip on paper cups (#24560)
me (cherry picked from commit 973592f1e73b8c6ff5fe0a772d5eb4846203ac02)
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(cherry picked from commit 46287d3a898a7a4db0f7cf8b06f9e8ab81c22cea)
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Bio hood are real bio hoods now (#24570)
Bio hood tweaks parent bio hood now have: BreathMask, IngestionBlocker all bio hoods now have Identity blocker (cherry picked from commit 77a2e67f9279061e7cee63c95220fc305218135c)
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(cherry picked from commit e4f02c26c2e076015406511bc6dfd5dcc310eb83)
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Fix notice board storage fill visuals (#24569)
(cherry picked from commit a304e8eda274b8aceb6626d2ef3658e407d8130b)
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Fix winter coats prices (#24557)
* Fix wintercoats prices & remove armor from them Fixes craftable winter coats prices & removes armor from common craftable wintercoats * Get that armor back * Setting priceMultiplier to 0 to balance price * Make craft cost more reasonable & add price (cherry picked from commit 3ca413d295f0ae966786e0fbb4a647fb01fff04c)
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(cherry picked from commit 0cbdbd2fa5e39ef80e176d37a39c86291af3eaff)
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(cherry picked from commit 9205e878a1e989a53d1bfe1d3a33e490c0169e75)
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(cherry picked from commit 70907b273dab1f5efbc12260fe33d2a1f7579591)
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Revert "Cigarettes now do very minor cellular damage" (#24568)
(cherry picked from commit 26422e16418bf959ca93ee27ffdde4727ab9c033)
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(cherry picked from commit 9112562a2d3985f3dcfc46a0330ada767e25de51)
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* Mime hardsuit * small fix * Update Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml Co-authored-by: lzk <[email protected]> * New sprite * newest sprite * No more CTRL+C CTRL+V * update sprite in hand * final sprite in hand --------- Co-authored-by: lzk <[email protected]> (cherry picked from commit dedb77f43a02dfe2eaef6dd3eb45937ad7467e30)
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(cherry picked from commit 669e4494678d1e485dad3ba39bfac9fcbb4c4d10)
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Reset LastProduce after plant removal (#24590)
(cherry picked from commit 9a7b8be428030d537b99c3b05c2f093708ac6888)
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(cherry picked from commit abcdfbea187084aa150cf10f7637f3d09880cd06)
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Remove EShield from Traitor uplink, Nerf EShield price in Nukie uplin…
…k. (#24571) (cherry picked from commit e3b47a9032d602fae50625fc788bc69900b0b346)
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Add an inhand sprite to the syndicate jaws of life (#24583)
* commit * fix fucking pixel (cherry picked from commit 15edca2cf2050ce3e0cb12ecce6d35df0bc91dd0)
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(cherry picked from commit bd042d4c0e33108fd9c9001ccf69bb55678e97d0)
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Holoprojectors are cool for officers and Dec (#24582)
Holoprojectors - Dec now have holoprojectors - Sec locker have 0.5 chance to spawn holoprojector (cherry picked from commit d02aa515510f86a4b2cfba93d8c00cf253186497)
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(cherry picked from commit 1560655dbefce67891cc36b7e27b7172938a01ab)
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Fix color tags in admin logs (#24606)
(cherry picked from commit 149654be88b9e9b988027a8e6ff6f691ba1cfea4)
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Rock and Meat anom rework (try 2) (#24449)
* rework * bruh * all fixed * balance * bb * Update TileAnomalySystem.cs * Update EntityAnomalySystem.cs * spawn on shutdown variant * fix entites, fix DataRecord * fix some review * god forgive me * oh fuck wrong brench * Revert "oh fuck wrong brench" This reverts commit c81f57f7830c8e55fd47982500c57281af40b0dc. (cherry picked from commit de9d7aed17f3fa5fe5bf43bea07e4ca07908d528)
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(cherry picked from commit 41c0efeaf1a21c4c21512396e51d03021d9c8f14)
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Make PACMANs a little better (#24604)
* PACMAN generators show network load/supply. This gives more feedback to players that their PACMAN is properly connected and what the network status is (i.e. you don't have enough generators). * Buff JRPACMAN to 8 kW. Shifted all power values up by +3 kW. They're frequently too weak to power even single rooms so they deserve a buff. * Change unit format helpers number format. Always displays one digit of precision. This avoids jumping around when a value is changing live. (cherry picked from commit f855cb2b0065083447128778c31c2a93bcd70a6a)
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(cherry picked from commit 76a76eb186fc861c03a4f6c7b6d626dcc7cf6ba6)
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ERT, DeathSquad and Central Command Officer Inital Infected immunity …
…(#23601) II immunity Make ERT, DeathSquad and Central Command officers immune to being II (cherry picked from commit bb828af6d31f2cf705fe9cacb7130a94f70d8092)
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Make shotgun slug ammo not useless (#24196)
* 20blunt8pierce * ShotgunSlugLathe * Commentbecauseapparentlyitdoesntknowichangedthis * nevermindthereweretwo * 28pierce (cherry picked from commit 261153683e946b2d347ece8512d982f30177af5b)
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(cherry picked from commit eabe1f6e47bd1eaba18f1e98b393e8aed4c34aca)
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fix singulo combining debug assert (#24602)
* fix singulo combining debug assert * oh that wasnt useless --------- Co-authored-by: deltanedas <@deltanedas:kde.org> (cherry picked from commit 4f186fc18bbe56fd0b0b3610bdaf6d42ec1072da)
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Add the minimumPlayers parameter to the ZombieOutbreak event (#24577)
(cherry picked from commit 6ee49355f753b17cb6899812cd8195e96d6999b8)
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(cherry picked from commit 93dd183fc2bda145635162611f6d224024d39a21)
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Add more advertising messages (#24219)
(cherry picked from commit 6b5788ed2ae465a886acfd00e8465accf915b069)
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Biodome satellite ruin (#24608)
* add * yea (cherry picked from commit eca3d0b27358e928556ff898c12b3996ac460a9c)
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Keep reagent dispenser inventory ordered (#24304)
* Keep reagent dispenser inventory ordered This way, reagents wont be "moving around" in the UI when juggling jugs. The reagent dispensers will also show what reagents their storage slots contain if jugs are not labelled. * Move sorting client-side * Revert "Keep reagent dispenser inventory ordered" This reverts commit 3a1fc2e36d593937d4ecc581ae5a617a273a9d1c. (cherry picked from commit 4ee734951455da15eedaf766cee1f64b48959702)
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Default navmap to show departments (#24613)
(cherry picked from commit 34eb6914489a368dd85f1e3e8d2152c6e36d3ed5)
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(cherry picked from commit 639a453a39014cc2a53cf8cef6899d2a7f207540)
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Repairable vending machines (#24603)
* Add Repairable to vending machines * Removed fuelcost (outdated) (cherry picked from commit be09538f28aeefc9b2522423a090222a2d322a31)
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(cherry picked from commit 23999b3d6947ae9f62c4b10d06f452ce20f7a071)
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Gravity anomaly rework (#24452)
* balance * gorilla gauntlet fix * magboots update * some more buff * randomwalk speed scales with severity * nerf * content * Revert "content" (cherry picked from commit a923beb21bf1cd3df2d77d2b8c6b55b4f4d50a87)
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* hallway screen refactor pending comms console support * comms console broadcasts * screen and timer localization (cherry picked from commit 7e16ee0b55fdef2ce77b13cd72dbc00b63d776c4)
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(cherry picked from commit 70a63452b9df2245d3e9ed7c175229846ab17905)
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Admin Observers get a hat slot and a pda (#20183)
(cherry picked from commit 69d9d9f34b262c3cd8762972faee6629071caf18)
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Powered light sprite glows with color of their pointlight (#24612)
(cherry picked from commit 4ab69709fe38c93ea4617a21ca93c21a756b48d6)
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(cherry picked from commit ddf1ec0216f0bf1e288e136f3e39bbca4f0764c0)
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Pka shuttle projectiles now actually break rocks in one hit (#24627)
bitch (cherry picked from commit b5e010f0fe7843ea4e3c639444db2d847d1f76bc)
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(cherry picked from commit 82fa77185952870c9eb1bee9b7de8c7197fb0e3b)
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Bartender limited reagents fixup (#24598)
Fixed up bartending after the limited reagents update (cherry picked from commit 8fc9650b6e2cd9dbfb1fd05d731c2fad3e0b8165)
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Align sprite rear view (#24584)
Fixes space-wizards/space-station-14#24574 Moved back view sprite one pixel to the right. (cherry picked from commit a8989c0ee75a2e102afc432b1b37bdfcec784e07)
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Ion Storm Weight Increase (#24633)
(cherry picked from commit 7b046aceb8cef4a314682ea7ba374489227f057d)
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(cherry picked from commit dfa10be890f7f8b10f0085b8e5bba729d1ba7cb5)
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Commits on Jan 28, 2024
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Merge remote-tracking branch 'upstream/master' into Wizmerge-22/01
# Conflicts: # Resources/Maps/hammurabi.yml
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Merge pull request #723 from DebugOk/WizMerge-22/01
Finally, a big merge
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Merge branch 'master' of https://github.com/DeltaV-Station/Delta-v in…
…to upstream-sync-3
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replace wizden tailwag sprites with good ones
why aren't we using JSONC :((((
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