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Loud Speakers #155

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Loud Speakers #155

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Commits on May 25, 2023

  1. Initial push on Loudspeakers

    Adds functional loudspeakers to the game with a fleshed out construction graph. Adds FilterConstructionGraphStep.cs to facilitate this, allowing you to add entities lacing a list of components, tags, and under a certain size.
    Adds an audio for empty loudspeakers.
    Pspritechologist committed May 25, 2023
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  2. Minor cleanup, and testing default speakers.

    Removing the payload doesn't currently work.
    Pspritechologist committed May 25, 2023
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Commits on May 26, 2023

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Commits on May 29, 2023

  1. Soundboxes, and cleanup

    Added a soundbox prototype, along with a buzzer sounds collection for standard loudspeaker audios.
    Loudspeakers now cleanup after themselves when destroyed, and support for interrupting currently playing sounds when starting a new one.
    Pspritechologist committed May 29, 2023
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