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Prepping versions for release.
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pspeed42 committed Feb 14, 2019
1 parent 7cb24fd commit 068d21b
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Showing 2 changed files with 4 additions and 4 deletions.
4 changes: 2 additions & 2 deletions build.gradle
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Expand Up @@ -14,7 +14,7 @@ buildscript {
apply plugin: 'java'
apply plugin: 'maven'

version='1.3.1-SNAPSHOT'
version='1.4.0'
group='com.simsilica'

ext.jmeVersion = "3.1.0-stable"
Expand Down Expand Up @@ -61,7 +61,7 @@ dependencies {
compile "org.jmonkeyengine:jme3-networking:$jmeVersion"

// Uses SimMath for bit streaming utilities and transition buffers
compile "com.simsilica:sim-math:1.2.0"
compile "com.simsilica:sim-math:1.3.0"

// Base logging
compile 'org.slf4j:slf4j-api:1.7.15'
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4 changes: 2 additions & 2 deletions release-notes.md
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@@ -1,4 +1,4 @@
Version 1.3.1 (unreleased)
Version 1.4.0 (latest)
--------------
* Fixed zone ID calculation for non-uniform grids. See PR #2.
* Modified ZoneManager to automatically send "no-change" updates for
Expand All @@ -13,7 +13,7 @@ Version 1.3.1 (unreleased)
supported by the current grid settings.


Version 1.3.0 (latest)
Version 1.3.0
--------------
* Fixed a bug where the newer state messages would fail if the game hadn't
already registered Vec3d as a serializable class.
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