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🍒 [2.7] Add infinite and icon to potion effects (#5982)
Add infinite and icon to potion effects (#5777) Co-authored-by: LimeGlass <[email protected]>
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src/main/java/ch/njol/skript/conditions/CondIsInfinite.java
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/** | ||
* This file is part of Skript. | ||
* | ||
* Skript is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* Skript is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with Skript. If not, see <http://www.gnu.org/licenses/>. | ||
* | ||
* Copyright Peter Güttinger, SkriptLang team and contributors | ||
*/ | ||
package ch.njol.skript.conditions; | ||
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import org.bukkit.potion.PotionEffect; | ||
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import ch.njol.skript.Skript; | ||
import ch.njol.skript.conditions.base.PropertyCondition; | ||
import ch.njol.skript.doc.Description; | ||
import ch.njol.skript.doc.Examples; | ||
import ch.njol.skript.doc.Name; | ||
import ch.njol.skript.doc.Since; | ||
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// This class can be expanded apon for other types if needed. | ||
@Name("Is Infinite") | ||
@Description("Checks whether potion effects are infinite.") | ||
@Examples("all of the active potion effects of the player are infinite") | ||
@Since("INSERT VERSION") | ||
public class CondIsInfinite extends PropertyCondition<PotionEffect> { | ||
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static { | ||
if (Skript.methodExists(PotionEffect.class, "isInfinite")) | ||
register(CondIsInfinite.class, "infinite", "potioneffects"); | ||
} | ||
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@Override | ||
public boolean check(PotionEffect potion) { | ||
return potion.isInfinite(); | ||
} | ||
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@Override | ||
protected String getPropertyName() { | ||
return "infinite"; | ||
} | ||
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} |
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