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Feature/flint and steal unbreaking #4247
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Intybyte
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Feature/flint and steal unbreaking #4247
Intybyte
wants to merge
8
commits into
Slimefun:master
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Intybyte:feature/flint-and-steal-unbreaking
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Your Pull Request was automatically labelled as: "🎈 Feature" |
Slimefun preview buildA Slimefun preview build is available for testing! https://preview-builds.walshy.dev/download/Slimefun/4247/5a823160
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JustAHuman-xD
requested changes
Oct 26, 2024
...ain/java/io/github/thebusybiscuit/slimefun4/implementation/items/blocks/IgnitionChamber.java
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...ain/java/io/github/thebusybiscuit/slimefun4/implementation/items/blocks/IgnitionChamber.java
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…n/items/blocks/IgnitionChamber.java Co-authored-by: JustAHuman-xD <[email protected]>
… add break sound to flint and steel
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Description
Make the Automatic Ignition chamber respect the level of the Unbreaking enchantment on the tool selected for durability loss (thus, an Unbreaking 3 Flint and Steel would last 4 times as long on average).
Proposed changes
Refactor the code releated to damaging the flint and steal into a
damageFlintAndSteel
method that uses vanilla MC unbreaking calculation to determine when to damage the flint and stealRelated Issues (if applicable)
Suggestion 2429 #approved
Checklist
Nonnull
andNullable
annotations to my methods to indicate their behaviour for null values