Releases: Solessfir/Inkpot
Releases · Solessfir/Inkpot
v1.10.21 (5.4 Binaries)
- Introducing the Blotter! or Inkpot Debugger, an Unreal editor utility widget that allows the viewing of and setting of Ink variables at runtime.
- Full support for Ink List creation & manipulation in blueprints.
- Added documentation to the headers for most blueprint facing functions, story, values & lists.
- Ink function evaluation now supported from Blueprints.
- Added variable existence checks. All setter or getter functions from story now report success, plus generic test function IsVariableDefined.
- Fixed crash when calling begin story with a null asset.
- Fixed crash when calling function with empty variable declarations.
v1.03.21 (5.4 Binaries)
- Added new abstract factory creation for stories, youclass UInkpotStory can now be subclassed on a per project basis.
- Switched settings back to regular UDeveloperSettings as backed by CVAR version did not seem to work.
- Fixed for 5.4 compilation error, template instantiation context error in InkPlusPlusTest.cpp(738).
- Fixed compiler warnings in 5.4.
- Fixed assertion when attempting to access no existent variable in story.
- Fixed typo in headers that would fail on certain compilers ( #include "Coreminimal.h" should have been #include "CoreMinimal.h" )
- FIxed Deprecation warning for GetAssetRegistryTags.
- Updated serialize function to match parent in UInkpotStoryAsset.