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Texture System and Point Fracture System

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@SoloByte SoloByte released this 15 Apr 20:15
· 20 commits to main since this release
670108a

Features

  • Texture System -> Fractured polygons can have textures now.
  • Point Fracture -> Just use a single point and a randomized polygon for this new system.
  • Scale System -> Scaled things can be cut/fractured now.
  • Fracture Shard -> simple fake rigid body if you don't want to use the physics system. (like collisions)

Cleanup

  • General Code Clean up.
  • Polygon Lib uses only transforms now.
  • Polygon Lib no longer rotates the source polygon but transforms the cut shape into the source's local space.
  • License text added to all gd files.