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A JavaFX project, represinting a positional game played on a grid-shaped board that is dynamic .

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SpiridonVlad/Stone-Road

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Stone-Road

Consider a positional game played on a grid-shaped board. A grid is a two-dimensional structure of intersecting lines, the lines are evenly spaced, intersecting at right angles. At the beginning of the game, there will be randomly placed small line-shaped tokens (sticks) that connect two adjacent intersections of the grid, along a line of the grid. An intersection that is adjacent with at least one stick, is called a node. The first player selects any node of the grid and places a circular-shaped token (stone) on it. Next, the players must alternatively choose a new unselected node that is adjacent (is connected by a stick) to the previously selected one and place a stone on it. They use stones of different colors. The player who cannot choose another node, loses the game. image

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A JavaFX project, represinting a positional game played on a grid-shaped board that is dynamic .

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