Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bump winit from 0.20.0-alpha4 to 0.22.0 #28

Open
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

dependabot-preview[bot]
Copy link
Contributor

Bumps winit from 0.20.0-alpha4 to 0.22.0.

Release notes

Sourced from winit's releases.

v0.22.0

  • On Windows, fix minor timing issue in wait_until_time_or_msg
  • On Windows, rework handling of request_redraw() to address panics.
  • On macOS, fix set_simple_screen to remember frame excluding title bar.
  • On Wayland, fix coordinates in touch events when scale factor isn't 1.
  • On Wayland, fix color from close_button_icon_color not applying.
  • Ignore locale if unsupported by X11 backend
  • On Wayland, Add HiDPI cursor support
  • On Web, add the ability to query "Light" or "Dark" system theme send ThemeChanged on change.
  • Fix Event::to_static returning None for user events.
  • On Wayland, Hide CSD for fullscreen windows.
  • On Windows, ignore spurious mouse move messages.
  • Breaking: Move ModifiersChanged variant from DeviceEvent to WindowEvent.
  • On Windows, add IconExtWindows trait which exposes creating an Icon from an external file or embedded resource
  • Add BadIcon::OsError variant for when OS icon functionality fails
  • On Windows, fix crash at startup on systems that do not properly support Windows' Dark Mode
  • Revert On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
  • on macOS, fix incorrect ReceivedCharacter events for some key combinations.
  • Breaking: Use i32 instead of u32 for position type in WindowEvent::Moved.

v0.21.0

  • On Windows, fixed "error: linking with link.exe failed: exit code: 1120" error on older versions of windows.
  • On macOS, fix set_minimized(true) works only with decorations.
  • On macOS, add hide_application to EventLoopWindowTarget via a new EventLoopWindowTargetExtMacOS trait. hide_application will hide the entire application by calling -[NSApplication hide: nil].
  • On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
  • On macOS, fix CursorMoved event reporting the cursor position using logical coordinates.
  • On macOS, fix issue where unbundled applications would sometimes open without being focused.
  • On macOS, fix run_return does not return unless it receives a message.
  • On Windows, fix bug where RedrawRequested would only get emitted every other iteration of the event loop.
  • On X11, fix deadlock on window state when handling certain window events.
  • WindowBuilder now implements Default.
  • Breaking: WindowEvent::CursorMoved changed to f64 units, preserving high-precision data supplied by most backends
  • On Wayland, fix coordinates in mouse events when scale factor isn't 1
  • On Web, add the ability to provide a custom canvas
  • Breaking: On Wayland, the WaylandTheme struct has been replaced with a Theme trait, allowing for extra configuration

v0.20.0

  • Breaking: Overhaul how Winit handles DPI:
    • Window functions and events now return PhysicalSize instead of LogicalSize.
    • Functions that take Size or Position types can now take either Logical or Physical types.
    • hidpi_factor has been renamed to scale_factor.
    • HiDpiFactorChanged has been renamed to ScaleFactorChanged, and lets you control how the OS resizes the window in response to the change.
    • On X11, deprecate WINIT_HIDPI_FACTOR environment variable in favor of WINIT_X11_SCALE_FACTOR.
    • Size and Position types are now generic over their exact pixel type.

v0.20.0-alpha6

  • On macOS, fix set_cursor_visible hides cursor outside of window.
  • On macOS, fix CursorEntered and CursorLeft events fired at old window size.
... (truncated)
Changelog

Sourced from winit's changelog.

0.22.0 (2020-03-09)

  • On Windows, fix minor timing issue in wait_until_time_or_msg
  • On Windows, rework handling of request_redraw() to address panics.
  • On macOS, fix set_simple_screen to remember frame excluding title bar.
  • On Wayland, fix coordinates in touch events when scale factor isn't 1.
  • On Wayland, fix color from close_button_icon_color not applying.
  • Ignore locale if unsupported by X11 backend
  • On Wayland, Add HiDPI cursor support
  • On Web, add the ability to query "Light" or "Dark" system theme send ThemeChanged on change.
  • Fix Event::to_static returning None for user events.
  • On Wayland, Hide CSD for fullscreen windows.
  • On Windows, ignore spurious mouse move messages.
  • Breaking: Move ModifiersChanged variant from DeviceEvent to WindowEvent.
  • On Windows, add IconExtWindows trait which exposes creating an Icon from an external file or embedded resource
  • Add BadIcon::OsError variant for when OS icon functionality fails
  • On Windows, fix crash at startup on systems that do not properly support Windows' Dark Mode
  • Revert On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
  • on macOS, fix incorrect ReceivedCharacter events for some key combinations.
  • Breaking: Use i32 instead of u32 for position type in WindowEvent::Moved.

0.21.0 (2020-02-04)

  • On Windows, fixed "error: linking with link.exe failed: exit code: 1120" error on older versions of windows.
  • On macOS, fix set_minimized(true) works only with decorations.
  • On macOS, add hide_application to EventLoopWindowTarget via a new EventLoopWindowTargetExtMacOS trait. hide_application will hide the entire application by calling -[NSApplication hide: nil].
  • On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
  • On macOS, fix CursorMoved event reporting the cursor position using logical coordinates.
  • On macOS, fix issue where unbundled applications would sometimes open without being focused.
  • On macOS, fix run_return does not return unless it receives a message.
  • On Windows, fix bug where RedrawRequested would only get emitted every other iteration of the event loop.
  • On X11, fix deadlock on window state when handling certain window events.
  • WindowBuilder now implements Default.
  • Breaking: WindowEvent::CursorMoved changed to f64 units, preserving high-precision data supplied by most backends
  • On Wayland, fix coordinates in mouse events when scale factor isn't 1
  • On Web, add the ability to provide a custom canvas
  • Breaking: On Wayland, the WaylandTheme struct has been replaced with a Theme trait, allowing for extra configuration

0.20.0 (2020-01-05)

  • On X11, fix ModifiersChanged emitting incorrect modifier change events
  • Breaking: Overhaul how Winit handles DPI:
    • Window functions and events now return PhysicalSize instead of LogicalSize.
    • Functions that take Size or Position types can now take either Logical or Physical types.
    • hidpi_factor has been renamed to scale_factor.
    • HiDpiFactorChanged has been renamed to ScaleFactorChanged, and lets you control how the OS resizes the window in response to the change.
    • On X11, deprecate WINIT_HIDPI_FACTOR environment variable in favor of WINIT_X11_SCALE_FACTOR.
    • Size and Position types are now generic over their exact pixel type.
... (truncated)
Commits
  • 7a9c17a Bump version to 0.22.0 (#1500)
  • b208daa Revert "on MacOS, Fix not sending ReceivedCharacter event for s… (#1501)
  • e85a80d Fix freeze when pressing modifier keys on Windows (#1503)
  • b1d8ce2 Use i32 instead of u32 for position type in WindowEvent::Moved (#1502)
  • 098fd5d Add ability to create Icons from embedded resources on Windows (#1410)
  • 2f27f64 On Windows, fix request_redraw() related panics (#1461)
  • cbb60d2 Remove assertions from Windows dark mode code (#1459)
  • e707052 Move ModifiersChanged variant to WindowEvent (#1381)
  • 71bd6e7 windows: ignore spurious mouse move messages (#1435)
  • b8326f6 In control_flow example, don't schedule a new WaitUntil if wait was cancelled...
  • Additional commits viewable in compare view

Dependabot compatibility score

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot merge will merge this PR after your CI passes on it
  • @dependabot squash and merge will squash and merge this PR after your CI passes on it
  • @dependabot cancel merge will cancel a previously requested merge and block automerging
  • @dependabot reopen will reopen this PR if it is closed
  • @dependabot close will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)
  • @dependabot use these labels will set the current labels as the default for future PRs for this repo and language
  • @dependabot use these reviewers will set the current reviewers as the default for future PRs for this repo and language
  • @dependabot use these assignees will set the current assignees as the default for future PRs for this repo and language
  • @dependabot use this milestone will set the current milestone as the default for future PRs for this repo and language
  • @dependabot badge me will comment on this PR with code to add a "Dependabot enabled" badge to your readme

Additionally, you can set the following in your Dependabot dashboard:

  • Update frequency (including time of day and day of week)
  • Pull request limits (per update run and/or open at any time)
  • Out-of-range updates (receive only lockfile updates, if desired)
  • Security updates (receive only security updates, if desired)

@dependabot-preview dependabot-preview bot added the dependencies Pull requests that update a dependency file label Mar 16, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
dependencies Pull requests that update a dependency file
Projects
None yet
Development

Successfully merging this pull request may close these issues.

0 participants