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fix(mechanics): Don't close the conversation when the player dies (en…
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TomGoodIdea authored Sep 29, 2024
1 parent 50d74e2 commit 686930d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion source/PlanetPanel.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -79,7 +79,7 @@ void PlanetPanel::Step()
if(player.IsDead())
{
player.SetPlanet(nullptr);
GetUI()->PopThrough(this);
GetUI()->Pop(this);
return;
}

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