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Automatic changelog compile [ci skip]
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cmss13-ci[bot] committed Oct 10, 2024
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6 changes: 0 additions & 6 deletions html/changelogs/AutoChangeLog-pr-7025.yml

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4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-7157.yml

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4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-7272.yml

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13 changes: 13 additions & 0 deletions html/changelogs/archive/2024-10.yml
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- maptweak: replaces hangar banshee with launchbay and omnisentry
realforest2001:
- rscadd: Added new player markers for SEAs/Mentors
2024-10-10:
VileBeggar, SubjectD9341:
- rscadd: Giant lizards are now capable of breaking structures and their combat
capabilities are slightly enhanced. Several other tweaks and minor additions
have been made, such as wound overlays and tongue flickering.
- rscadd: After a random amount of time, a 2nd wave of lizards might pop up in the
jungles if their numbers are too low.
- bugfix: Giant lizards no longer become paralyzed after getting disarmed, nor will
they randomly become paralyzed due to weird combat logic.
deathrobotpunch:
- bugfix: fusion reactor overload messages now show correctly
realforest2001:
- bugfix: Fixes runtime from null areas.

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