Skip to content

0.8.0

Compare
Choose a tag to compare
@SteffenBauer SteffenBauer released this 31 Aug 17:59
· 19 commits to master since this release

Most important update in this release: Game UI settings are now configurable, starting with the games Bricks, Bridges, Clusters, Creek, Map, Mines, Range, Signpost, Singles, Slant, and Unruly.

Detailed ChangeLog:

Added

  • Game UI settings now configurable, for games indicated in ToDo.md

Changed

  • Untangle: Update vertex screen draw only at end of screen drag
  • Galaxies: Sync with upstream (solver for unreasonable puzzles now tries to maximize 'wiggliness')
  • Loopy: Remove grid types that don't really make sense on limited screen size
  • Slant: Draw dotted line on closed loop error
  • Creek: Refine color cycling in dragging
  • Whole project: Sync with upstream (new DSF library and subsystem for game UI configuration)
  • All puzzles: Remove is_key_highlighted() in favour of current_key_label()
  • Updated screenshots

Fixed

  • Solo: Typo in How to Play
  • Guess: Bug that made it possible to choose invalid color guesses
  • Pattern: Add space between numbers and grid
  • Ascent and Bricks: Invalid array access
  • Various memory leaks