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// BinaryTree.cpp : 定义控制台应用程序的入口点。 | ||
// | ||
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#include "stdafx.h" | ||
#include <iostream> | ||
#include "BSTree.h" | ||
using namespace std; | ||
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static int arr[] = { 15, 10, 16, 8, 13, 7,9 }; | ||
#define TBL_SIZE(a) ( (sizeof(a)) / (sizeof(a[0])) ) | ||
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int _tmain(int argc, _TCHAR* argv[]) | ||
{ | ||
int i, ilen; | ||
BSTree<int>* tree = new BSTree<int>(); | ||
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cout << "== 依次添加: "; | ||
ilen = TBL_SIZE(arr); | ||
for (i = 0; i<ilen; i++) | ||
{ | ||
cout << arr[i] << " "; | ||
tree->insert(arr[i]); | ||
} | ||
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cout << "\n== 前序遍历: "; | ||
tree->preOrder(); | ||
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cout << "\n== 中序遍历: "; | ||
tree->inOrder(); | ||
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cout << "\n== 后序遍历: "; | ||
tree->postOrder(); | ||
cout << endl; | ||
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cout << "== 最小值: "; | ||
cout << tree->minimum() << endl; | ||
cout << "== 最大值: "; | ||
cout << tree->maximum() << endl; | ||
cout << "== 树的详细信息: " << endl; | ||
tree->print(); | ||
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cout << "\n== 删除根节点: " << arr[1]; | ||
tree->remove(arr[1]); | ||
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cout << "\n== 中序遍历: "; | ||
tree->inOrder(); | ||
cout << endl; | ||
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BSTNode<int> *a = NULL; | ||
a = new BSTNode<int>(8, NULL, NULL, NULL); | ||
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tree->predecessor(a); | ||
tree->successor(a); | ||
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// 销毁二叉树 | ||
//tree->destroy(); | ||
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tree->insert(14); | ||
cout << "== insert后树的详细信息: " << endl; | ||
tree->print(); | ||
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//tree->iterativeSearch(8); | ||
//(*tree).search(9); | ||
tree->remove(8); | ||
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return 0; | ||
} | ||
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<ProjectGuid>{6F300FC5-3FA5-478B-A080-E6DBC84D9893}</ProjectGuid> | ||
<Keyword>Win32Proj</Keyword> | ||
<RootNamespace>BinaryTree</RootNamespace> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v120</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v120</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
</PropertyGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<WarningLevel>Level3</WarningLevel> | ||
<Optimization>Disabled</Optimization> | ||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<SDLCheck>true</SDLCheck> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<Optimization>MaxSpeed</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<SDLCheck>true</SDLCheck> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemGroup> | ||
<Text Include="ReadMe.txt" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="BSTree.h" /> | ||
<ClInclude Include="stdafx.h" /> | ||
<ClInclude Include="targetver.h" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="BinaryTree.cpp" /> | ||
<ClCompile Include="stdafx.cpp"> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> | ||
</ClCompile> | ||
</ItemGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup> | ||
<Filter Include="源文件"> | ||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> | ||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> | ||
</Filter> | ||
<Filter Include="头文件"> | ||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> | ||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> | ||
</Filter> | ||
<Filter Include="资源文件"> | ||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> | ||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> | ||
</Filter> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Text Include="ReadMe.txt" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="stdafx.h"> | ||
<Filter>头文件</Filter> | ||
</ClInclude> | ||
<ClInclude Include="targetver.h"> | ||
<Filter>头文件</Filter> | ||
</ClInclude> | ||
<ClInclude Include="BSTree.h"> | ||
<Filter>头文件</Filter> | ||
</ClInclude> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="stdafx.cpp"> | ||
<Filter>源文件</Filter> | ||
</ClCompile> | ||
<ClCompile Include="BinaryTree.cpp"> | ||
<Filter>源文件</Filter> | ||
</ClCompile> | ||
</ItemGroup> | ||
</Project> |
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======================================================================== | ||
控制台应用程序:BinaryTree 项目概述 | ||
======================================================================== | ||
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应用程序向导已为您创建了此 BinaryTree 应用程序。 | ||
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本文件概要介绍组成 BinaryTree 应用程序的每个文件的内容。 | ||
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BinaryTree.vcxproj | ||
这是使用应用程序向导生成的 VC++ 项目的主项目文件,其中包含生成该文件的 Visual C++ 的版本信息,以及有关使用应用程序向导选择的平台、配置和项目功能的信息。 | ||
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BinaryTree.vcxproj.filters | ||
这是使用“应用程序向导”生成的 VC++ 项目筛选器文件。它包含有关项目文件与筛选器之间的关联信息。在 IDE 中,通过这种关联,在特定节点下以分组形式显示具有相似扩展名的文件。例如,“.cpp”文件与“源文件”筛选器关联。 | ||
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BinaryTree.cpp | ||
这是主应用程序源文件。 | ||
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///////////////////////////////////////////////////////////////////////////// | ||
其他标准文件: | ||
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StdAfx.h, StdAfx.cpp | ||
这些文件用于生成名为 BinaryTree.pch 的预编译头 (PCH) 文件和名为 StdAfx.obj 的预编译类型文件。 | ||
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///////////////////////////////////////////////////////////////////////////// | ||
其他注释: | ||
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应用程序向导使用“TODO:”注释来指示应添加或自定义的源代码部分。 | ||
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///////////////////////////////////////////////////////////////////////////// |
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// stdafx.cpp : 只包括标准包含文件的源文件 | ||
// BinaryTree.pch 将作为预编译头 | ||
// stdafx.obj 将包含预编译类型信息 | ||
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#include "stdafx.h" | ||
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// TODO: 在 STDAFX.H 中 | ||
// 引用任何所需的附加头文件,而不是在此文件中引用 |
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// stdafx.h : 标准系统包含文件的包含文件, | ||
// 或是经常使用但不常更改的 | ||
// 特定于项目的包含文件 | ||
// | ||
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#pragma once | ||
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#include "targetver.h" | ||
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#include <stdio.h> | ||
#include <tchar.h> | ||
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// TODO: 在此处引用程序需要的其他头文件 |
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#pragma once | ||
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// 包括 SDKDDKVer.h 将定义可用的最高版本的 Windows 平台。 | ||
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// 如果要为以前的 Windows 平台生成应用程序,请包括 WinSDKVer.h,并将 | ||
// WIN32_WINNT 宏设置为要支持的平台,然后再包括 SDKDDKVer.h。 | ||
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#include <SDKDDKVer.h> |
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// CycleList.cpp : 定义控制台应用程序的入口点。 | ||
// | ||
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#include "stdafx.h" | ||
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int _tmain(int argc, _TCHAR* argv[]) | ||
{ | ||
return 0; | ||
} | ||
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