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Releases: StjerneIdioten/I3D-Blender-Addon

v5.0.1-dev.4

01 Dec 22:21
881ab5e
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v5.0.1-dev.4 Pre-release
Pre-release

5.0.1-dev.4 (2024-12-01)

Bug Fixes

  • skinned_mesh: resolve issues with bone transformations (#217) (881ab5e), closes #213

v5.0.1-dev.3

01 Dec 16:29
1ae054e
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v5.0.1-dev.3 Pre-release
Pre-release

5.0.1-dev.3 (2024-12-01)

Bug Fixes

  • shape: warn once per mesh for zero-weighted vertices (#216) (1ae054e), closes #96

v5.0.1-dev.2

29 Nov 18:44
808ddad
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v5.0.1-dev.2 Pre-release
Pre-release

5.0.1-dev.2 (2024-11-29)

Bug Fixes

  • vertex colors: support new color attributes and handle multiple domains (#215) (808ddad), closes #204

v5.0.1-dev.1

29 Nov 18:40
f4aeebf
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v5.0.1-dev.1 Pre-release
Pre-release

5.0.1-dev.1 (2024-11-29)

Bug Fixes

v5.0.0

26 Nov 23:10
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5.0.0 (2024-11-26)

This release is NOT an update to support FS25, but merely a bit of house keeping in preparation to do the work to do so

⚠ BREAKING CHANGES

  • blender: Bump Blender version to 4.2 (3a73e33)

Features

  • materials: add support for specular node image connection (e827a0a)

Bug Fixes

  • linked objects: allow linked objects to use different materials (79095ba)
  • mesh: fix normals calculation for Blender 4.1 (379a907), closes #208
  • mesh: subset indexing (566951f)
  • shape: Add tangent property on shape if normal is present (a30ac03)

v4.4.1

27 Nov 13:14
4ed9d82
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4.4.1 (2023-11-27)

Bug Fixes

  • referenceId: Fix collection & refId conflict (54be34a)
  • shape node: Fix merge group and skinned mesh export (4ed9d82)

v4.4.0

24 Nov 23:22
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4.4.0 (2023-11-24)

Features

  • property: Add new renderedInViewports prop (5024983)
  • props: Add missing Visibility Cond props (8452aed)
  • referenceId: Add referenceId export (8b260c3), closes #190
  • shape: Added curve/spline export support (fbec170)
  • udim: Add the new materials (5924672), closes #175 #176

Bug Fixes

  • binarization: Add missing slash from gamepath (78105ee)
  • i3d mapping: make sure to not modify the rest of the xml file when exporting mappings (90516cb), closes #185 #81

v4.3.0

19 Nov 18:25
46da68c
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4.3.0 (2023-11-19)

Features

  • binary i3d: Add a button to fetch i3dConverter.exe from GDN (98e125d)
  • binary i3d: Add a button to import i3dConverter.exe path from Giants I3D Exporter Tools (65fe64c)
  • blender: Add support for Blender 4.0 (1dcecf2)
  • export: Add option to Binarize i3d file for export (9345343)
  • exporter: Add the possibility of a custom export ordering by ways of a string prefix (7894d48), closes #167 #184
  • material: Add properties for joint (#169) (2c655fb)
  • merge groups: Update merge group handling (f48c9cb), closes #79 #172
  • mesh: Add bounding volumes (b1db902), closes #171 #164
  • rigidbody: Add remaining rigidbody properties (5d31ce1)
  • various: Add emissiveColor & buildNavMeshMask support (673f482)

Bug Fixes

  • binarization: Add support for space in i3dConverter.exe path and add better error handling (d0067f8)
  • material: Disable export of diffuse color when a texture or emissive map is selected (6c9f393), closes #173 #174
  • merge groups: Fix buggy merge groups when objects were duplicated (4bb028f), closes #187
  • rigid body: Fix bug that disallowed export of dynamic friction (8f25456)

Documentation

  • analytics: Remove Google analytics from documentation (9572e7d)

v4.2.0

26 Feb 16:01
1c485bb
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4.2.0 (2023-02-26)

Features

  • material: Added support to export mirrors (#161) (8fd692a)

v4.1.1

19 Sep 15:41
b704d78
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4.1.1 (2022-09-19)

Bug Fixes

  • material: Update material.py for blender 3.3.0 (b704d78), closes #155