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additions + Trajectories module + added 'traditional health color' to TargetHUD + added arrows and a scuffed distance to indicators + added inventory wrappers to scripting api + added armor settings to Nametags + added 'show distance' & 'show hits to kill' to Nametags + added 'ignore slow' to BedAura + added 'disable in creative' to FastMine + added module info to Hitbox and FastMine + new rotation modes and fast mode for Scaffold + added 'disable while scaffold' to AntiFireball changes + 'Render block outline' will use HUD theme if BedESP is not enabled + BedESP will render the bed at the same height as a normal bed + changed 'disable in water' to 'disable in liquid' in BHop + changed how modules visibility is handled by the profiles manager (all hidden modules will become unhidden upon first load) + further improved raven b4 script compatibility + improved Scaffold block placements + fixed xray + improved InvManager, will now clean worse tools, worse rods, worse bows, and bad potions, now sorts speed potions properly,
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