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refactor:SystemType Adds to prevent conflicts
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yukieiji committed Mar 5, 2024
1 parent 4a5a6b4 commit 916d5fa
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Submerged/Enums/CustomSystemTypes.cs
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ public readonly struct CustomSystemTypes
{
public static void Initialize()
{
SystemTypeHelpers.AllTypes = Enum.GetValues<SystemTypes>().Concat(All.Select(t => t.systemType)).ToArray();
SystemTypeHelpers.AllTypes = SystemTypeHelpers.AllTypes.Concat(All.Select(t => t.systemType)).ToArray();
}

#region Struct implementation
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