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Substrate.NET.Schnorrkel (NETStandard2.0)

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Schnorrkel is written in NETStandard2.0 to provide maximum compatibility for Unity3D.

Special Thanks

We thank Gautam Dhameja for sharing the source code for C-Rust bindings for SR25519 Rust library, which enabled our end-to-end testing and validation of our sr25519 implementations.

We thank use-tech for providing schnorrkel C# implementation. https://github.com/usetech-llc/polkadot_api_dotnet