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SuiMachine authored Apr 24, 2022
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# Lunacid---Ultrawidescreen-fix
A basic fix that prevents from HUD being stretched outside the screen countries to be used as temporary solution to a problem as we wait for the game developer to hopefully fix it.

What it does
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* What this ultrawidescreen fix does is, it hooks a Menus class to apply hotpatching when the menu is being loaded. Then the MonoBehaviour changes the CanvasScaler to to use Unity's Extend method instead of % match between width and height. This should normally be fixed by repositioning elements properly anchoring elements in Unity prefab.

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