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GameplayKit 编程指南

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苹果官方 GameplayKit Programming Guide 中文翻译。如果你是一个游戏开发者,请加入QQ群:453564812(Swift 游戏开发交流组)

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译文与原文

  • 起步
    • [关于 GameplayKit](./Getting Started/About GameplayKit.md)(原文:About GameplayKit)
  • 游戏架构设计
    • [状态机](./Designing Game Architecture/State Machines.md)(原文:State Machines)
    • [实体与组件](./Designing Game Architecture/Entities and Components.md)(原文:Entities and Components)
    • [随机化](./Designing Game Architecture/Randomization.md)(原文:Randomization)
  • 构建游戏逻辑
    • [极小化极大策略](./Building Great Gameplay/The Minmax Strategist.md)(原文:The Minmax Strategist)
    • [寻路](./Building Great Gameplay/Pathfinding.md)(原文:Pathfinding)
    • [代理,目标和行为](./Building Great Gameplay/Agents, Goals, and Behaviors.md)(原文:Agents, Goals, and Behaviors)
    • [规则系统](./Building Great Gameplay/Rule Systems.md)(原文:Rule Systems)

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