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ATM ROBBERY

Free, open source atm robbery using the QBCore Framework

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Prerequisites

Installation

  • Download ZIP
  • Drag and drop into [standalone] remove -main from file name
  • Restart your server

qb-core > shared > items.lua

	-- ATM Robbery
	['rfid_disruptor']              = {['name'] = 'rfid_disruptor',               ['label'] = 'RFID Disruptor',        ['weight'] = 1000,         ['type'] = 'item',      ['image'] = 'rfid_disruptor.png',      ['unique'] = false,      ['useable'] = true,     ['shouldClose'] = false,   ['combinable'] = nil,   ['description'] = ' A Disruptor used for ATM firewalls'},

ps-dispatch > client > cl_events.lua

-- ATM Robbery
local function ATMRobbery(camId)
    local currentPos = GetEntityCoords(PlayerPedId())
    local locationInfo = getStreetandZone(currentPos)
    local gender = GetPedGender()
    TriggerServerEvent("dispatch:server:notify", {
        dispatchcodename = "atmrobbery", -- has to match the codes in sv_dispatchcodes.lua so that it generates the right blip
        dispatchCode = "10-90",
        firstStreet = locationInfo,
        gender = gender,
        camId = camId,
        model = nil,
        plate = nil,
        priority = 2, -- priority
        firstColor = nil,
        automaticGunfire = false,
        origin = {
            x = currentPos.x,
            y = currentPos.y,
            z = currentPos.z
        },
        dispatchMessage = _U('atmrobbery'), -- message
        job = { "police" } -- jobs that will get the alerts
    })
end

exports('ATMRobbery', ATMRobbery)

ps-dispatch > server > sv_dispatchcodes.lua

	-- ATM Robbery
	["atmrobbery"] =  {displayCode = '10-90', description = "ATM Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 500, blipColour = 1, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset", offset = "false", blipflash = "false"},

ps-dispatch > locales > locales.lua

        -- ATM Robbery
        ['atmrobbery'] = "ATM Robbery"

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Free, open source atm robbery using the QBCore Framework

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