Releases: THGSCST/Vices-and-Sins-MOD
Mod Tools 1.3b
7Zip file containing XLSX2Data, SPRTYL2PNG, XTX2TXT, Names2CSV and Help2CSV tools.
What's new:
1.3b Names2CSV
New tool that convert Names.dat
file to CSV format and vice versa. This tool enables the modification of Names.dat
file, which are used for generating the random combination all first names, last names, and nicknames within the game. With the ability to easily manage and edit character names and the index numbers of all names clearly identified, assigning names in the Hoods.txt
file becomes a straightforward process. Thanks to @xnm3YQNfEx for analysis on the save file compression format #11.
Mod Tools 1.2b
7Zip file containing XLSX2Data, SPRTYL2PNG, XTX2TXT and HELP2CSV tools. Release notes:
1.2b XLSX2Data
Introducing a new tool designed to automate the creation of TXT files directly from an Excel spreadsheet. To utilize this feature, simply store both Data.xlsx
and XLSX2Data.exe
in your Data folder. Once you launch the tool, it will dynamically generate TXT files, using any updates made to the spreadsheet as a direct data source. This process ensures your data is efficiently converted and consistently up-to-date.
Mod Tools 1.1.1
Zip file containing SPRTYL2PNG, XTX2TXT and HELP2CSV tools. Release notes:
1.1.1 SPRTLY2PNG
Added an additional check to avoid a System.InvalidCastException
1.1 SPRTLY2PNG
- It is now possible to extract all graphics to a folder with a single button.
- Tile grous can be viewed and exported to PNG. Thanks to @locatellidaniel for describing the structure of the
locations.dat
file #2 - For now the function of replacing an entire TileGroup has been disabled.
Mod Tools Beta Release 1
Zip file containing SPRTYL2PNG, XTX2TXT and HELP2CSV tools. Release notes:
SPRTLY2PNG
- Rewritten to render in WPF, putting an end to the slow WinForms.
- Added new palette, zoom mode and transparent color options.
- Checks for errors and gives feedback to the user.
XTX2TXT
- Asks whether to delete XTX files after conversion.
HELP2CSV
- Preview only. Convert all help files and tooltips to CSV following the index.
MOD Tools Alpha
Zip file containing SPRTYL2PNG and XTX2TXT tools. Release notes:
SPRTYL2PNG
- It only supports PNG 8bpp (256 colors). The right color palette (with transparency) is already embedded in exported PNG file, do not change this palette.
- When replacing any sprite, use only one of the same size! The possibility to modify the Sprite size has not been implemented yet.
- The viewer may be slow when opening a large tileset.
XTX2TXT
- Can convert any XTX file to TXT. It does not convert back, as the game loads TXT preferably.