TISCarpet Build238
Fallen-Breath
released this
21 Dec 02:26
·
310 commits
to TIS-Server
since this release
New
- Added rule
tileTickLimit
- Added rule
chunkTickSpeed
- Added rule
repeaterHalfDelay
- Added rule
optimizedHardHitBoxEntityCollision
- Added rule
lagFreeSpawning
- Added rule
accurateBlockPlacement
- Added rule
yeetUpdateSuppressionCrash
- Added rule
optimizedFastEntityMovement
- Added LifeTime Tracker
- Added command block logger
- Added lithium block.moving_block_shapes
- Added lithium entity.data_tracker.use_arrays
- Added lithium shapes.specialized_shapes
- Added
/profile
command like fabric-carpet
Changes
- Yeeted hashing
stack.getTag()
to reduce overhead in ruleoptimizedInventories
InventoryOptimizer - Renamed rule
explosionRandomSizeRatio
toexplosionRandomRatio
and set its logic to be the same as fabric-carpet - Tweaked creativeNoClip block placement to fabric-carpet style: only ignores self entity's collision box
- Neater and more like vanilla cacheExplosions
- Code level configurable switches for hardcoded optimizations (from lithium or TISCM)
Fixes
- Fixed in-proper block state placement with
movableTileEntities
- Lithium fix: use the same tiletick limit 65536 from vanilla instead of 65565 in LithiumServerTickScheduler
- Fixed potential NPE in SuperCacheHandler for rule
portalSuperCache
- Fixed no suggestion for RuleCategory.COMMAND
- Fixed lithium shapes.shape_merging notvanilla sometimes