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Add Ground Zero map and improvements #332

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merged 23 commits into from
Jan 10, 2024
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5753d63
Added Ground Zero map
Shebuka Jan 3, 2024
3f56e54
Update color style of Interchange
Shebuka Jan 3, 2024
e7ef6ad
Update color style of Reserve
Shebuka Jan 3, 2024
00effdd
Update color style of Woods
Shebuka Jan 3, 2024
26a8d88
Update color style of Customs;
Shebuka Jan 3, 2024
e2335e9
Merge branch 'master' into separate_floors
Shebuka Jan 4, 2024
8cb6e6c
Moved BigRed 2nd floor to 3rd floor
Shebuka Jan 4, 2024
8b3dc7e
Reserve prettified;
Shebuka Jan 4, 2024
bd98bbc
Update color style of Shoreline
Shebuka Jan 4, 2024
2aba2ff
Update color style of StreetsOfTarkov
Shebuka Jan 4, 2024
5ffcfff
Readded data-keep-with-group="Ground_Level" to Customs
Shebuka Jan 4, 2024
d227048
Removed xml version definition
Shebuka Jan 4, 2024
b79e104
Fixed ground id for the border on Ground Zero
Shebuka Jan 4, 2024
0a85b6b
Switch ground and limit group on Customs
Shebuka Jan 4, 2024
e0f5ea0
Updated Shoreline with map expansion changes
Shebuka Jan 4, 2024
d077c8b
Revert "Moved BigRed 2nd floor to 3rd floor"
Shebuka Jan 4, 2024
e13bedf
Update color style of Lighthouse
Shebuka Jan 4, 2024
f053c23
Adding style_common css and python script to replace it in all svgs
Shebuka Jan 10, 2024
dc8747a
Added overwrite or new file output write to the script
Shebuka Jan 10, 2024
ee03ec5
Better formatting of css
Shebuka Jan 10, 2024
2025f61
Supressing namespace prefixes in writing new files
Shebuka Jan 10, 2024
bf40c64
Applied new common_style all maps
Shebuka Jan 10, 2024
90f027b
Removed dedicated style for streets shadow
Shebuka Jan 10, 2024
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Update color style of StreetsOfTarkov
Shebuka committed Jan 4, 2024
commit 2aba2ff41901dfdcb67ebd700d61b622deb041c0
42 changes: 25 additions & 17 deletions maps/StreetsOfTarkov.svg
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