Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Project Labyrinth - Camilla #205

Open
wants to merge 10 commits into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
5 changes: 5 additions & 0 deletions .vscode/extensions.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
{
"recommendations": [
"styled-components.vscode-styled-components"
]
}
23 changes: 18 additions & 5 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,13 +1,26 @@
# Project Labyrinth

Replace this readme with your own information about your project.

Start by briefly describing the assignment in a sentence or two. Keep it short and to the point.
This project is a text-based adventure game that allows the user to navigate a maze provided by a backend. It was built using React, Redux, and JavaScript.

## The problem

Describe how you approached to problem, and what tools and techniques you used to solve it. How did you plan? What technologies did you use? If you had more time, what would be next?
The main challenge of this project was building the communication between the frontend and the backend using Redux and thunks. I used the API provided to fetch the current location and its associated actions, and updated the state of the game accordingly. I also displayed the current location description and available actions to the user, and allowed the user to select their next move.

Technologies used:
React,
Redux Toolkit,
JavaScript,
Styled Components,
TypeIt,
UUID (Universally Unique Identifier).
Comment on lines +9 to +15
Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Great readme! I really like that you list the technologies and features that you have used.


Features:
User can navigate a text-based maze.
User can select their next move.
Game state is updated using Redux and thunks.
Styled Components used for styling.
TypeIt used for typewriter-style text animation.

## View it live

Every project should be deployed somewhere. Be sure to include the link to the deployed project so that the viewer can click around and see what it's all about.
https://redux-labyrinth.netlify.app/
2 changes: 1 addition & 1 deletion code/.eslintrc.json
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@
"parser": "@babel/eslint-parser",
"requireConfigFile": false,
"sourceType": "module",
"ecmaVersion": 2017,
"ecmaVersion": 2020,
"ecmaFeatures": {
"jsx": true,
"experimentalObjectRestSpread": true,
Expand Down
13 changes: 0 additions & 13 deletions code/README.md

This file was deleted.

Loading