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games.js #13

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<title>bc.game Crash - Game Verification Script by bcgame</title> <script type="text/javascript" src="//cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.js"></script> <script type="text/javascript" src="//cdnjs.cloudflare.com/ajax/libs/crypto-js/3.1.9-1/crypto-js.min.js"></script> <style> *, body, button, input, textarea, select { text-rendering: optimizeLegibility; -moz-osx-font-smoothing: grayscale; } body,div,dl,dt,dd,ul,ol,li,h1,h2,h3,h4,h5,h6,pre,form,fieldset,input,textarea,p,blockquote,th,td { margin:0; padding:0; } table { border-collapse:collapse; border-spacing:0; } fieldset,img { border:0; } address,caption,cite,code,dfn,em,strong,th,var { font-style:normal; font-weight:normal; } ol,ul { list-style:none; } caption,th { text-align:left; } h1,h2,h3,h4,h5,h6 { font-size:100%; font-weight:normal; } q:before,q:after { content:''; } abbr,acronym { border:0;} </style> <style type="text/css"> table { table-layout: fixed; } table thead tr th:first-child { width: 80%; } table tbody tr td { white-space: nowrap; overflow: hidden; text-overflow: ellipsis; } .is-first { background-color: rgba(195, 111, 24, 0.2); } .is-over-median { color: #44B39D; } .is-at-median { color: #3B3C3D; } .is-under-median { color: #BF4A67; } </style>

bc.game Crash - Game Verification Script

Third party script used to verify games on crash game.



Game's hash Bust
<script type="text/javascript"> var isVerifying = false; $('#game_verify_submit').on('click', () => { if (isVerifying) return; isVerifying = true; $('#game_hash_input').parent().addClass('is-loading'); $('#game_verify_submit').addClass('is-loading'); $('#game_hash_input, #game_amount_input, #game_verify_submit').attr('disabled', 'disabled'); $('#game_verify_table').html('');
    let prevHash = null;
    for (let i = 0; i < $('#game_amount_input').val(); i++) {
      let hash = String(prevHash ? CryptoJS.SHA256(String(prevHash)) : $('#game_hash_input').val());
      let bust = gameResult(hash);

      setTimeout(function() {
        addTableRow(hash, bust, i)
      }, i * 1);

      prevHash = hash;
    }
  });

  $('#game_amount_input').on('keyup', () => {
    if ($('#game_amount_input').val() >= 10000) {
      if ($('#game_verify_warning').length) return;
      $('#game_verify_submit').parent().append(
        $('<span/>').attr({
          'id': 'game_verify_warning',
          'class': 'tag is-warning'
        }).text("Verifying a huge amount of games may consume more ressources from your CPU")
      );
    } else {
      if ($('#game_verify_warning').length) {
        $('#game_verify_warning').remove();
      }
    }
  });

  const addTableRow = (hash, bust, index) => {
    $('<tr/>').attr({
      'class': index === 0 ? 'is-first' : null
    }).append(
      $('<td/>').text(hash)
    ).append(
      $('<td/>').text(bust).attr({
        'class': bust === 1.98 ? 'is-at-median' : bust > 1.98 ? 'is-over-median' : 'is-under-median'
      })
    ).appendToWithIndex($('#game_verify_table'), index);

    if (index >= $('#game_amount_input').val() - 1) {
      $('#game_hash_input').parent().removeClass('is-loading');
      $('#game_verify_submit').removeClass('is-loading');
      $('#game_hash_input, #game_amount_input, #game_verify_submit').removeAttr("disabled");
      isVerifying = false;
    }
  };

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use

    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)

    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };

  $.fn.appendToWithIndex = function(to, index) {
    if (!to instanceof jQuery) {
      to = $(to);
    };
    if (index === 0) {
      $(this).prependTo(to)
    } else {
      $(this).insertAfter(to.children().eq(index - 1));
    }
  };

  var hash_url = window.location.search
  if ((/\?hash=/).test(hash_url)) {
    var hash = hash_url.replace(/\?hash=/, '')
    $('#game_hash_input').val(hash)
    $('#game_verify_submit').click()
  }
</script>
<script>
  // tell the embed parent frame the height of the content
  if (window.parent && window.parent.parent) {
    window.parent.parent.postMessage(["resultsFrame", {
      height: document.body.getBoundingClientRect().height,
      slug: "nwu2ffkv"
    }], "*")
  }
</script>

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