π Multiplayer Micro-Stack
v0.9.0
This release provides multiplayer functionality using a memory-efficient design: Redis and Rust. (#174)
- Clean up admin scripts to account for reduced footprint (#404, #403, #399, #398, #397, #396)
- Remove Kafka-related functionalities (#375, #373, #372)
- Add docker buildkit support (#369, #389)
- Match micro-sync make move payload to system (#352, #364)
- Alter log statements (#356, #414)
- Gateway: coordinate multiplayer events using redis streams (#332, #349, #350, #351, #353, #354, #355, #388, #394, #405)
- Create shared model crates (#342, #339, #343, #344, #345, #346, #347, #348, #379, #380, #381, #382, #383, #384, #385, #386, #387, #407)
- Create micro-sync (history provider) service (#331, #335, #337, #338, #410)
- Include session-disconnected stream in game-lobby reads (#359)
- Fix memory leak in micro-changelog (#336)
- Create micro-color-chooser (#334, #365, #366, #367, #371, #377)
- Use XREADGROUP in micro-game-lobby (#358)