Fix: Stop and dispose all running animations #45
Merged
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Fix #43
Similar to #44 but doesn't change the behaviour of cancelling an ongoing animation. Deciding to cancel a running animation when a new one is triggered should be discussed separately, as some users might want to chain animations instead of cancelling it.
EDIT: Added a public method
stopAnimations()
on the controller to cancel all ongoing animations and a propertycancelPreviousAnimations
which when set totrue
will perform a call tostopAnimations()
before triggering a new animations.