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* Bugfixes

Intrusion countermeasure systems no longer buildable on extra steep terrain, Legion Blindfold bomber bomb gravity increased so it requires less distance to fall to the target

* Update legcib.lua
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Zecrus2 authored May 28, 2024
1 parent 19a6748 commit fe09c82
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Showing 3 changed files with 4 additions and 2 deletions.
2 changes: 1 addition & 1 deletion units/ArmBuildings/LandUtil/armsd.lua
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ return {
idletime = 1800,
levelground = false,
health = 2650,
maxslope = 36,
maxslope = 10,
maxwaterdepth = 0,
objectname = "Units/ARMSD.s3o",
onoffable = true,
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2 changes: 1 addition & 1 deletion units/CorBuildings/LandUtil/corsd.lua
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ return {
idletime = 1800,
levelground = false,
health = 2800,
maxslope = 36,
maxslope = 10,
maxwaterdepth = 0,
objectname = "Units/CORSD.s3o",
onoffable = true,
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2 changes: 2 additions & 0 deletions units/Legion/Air/legcib.lua
Original file line number Diff line number Diff line change
Expand Up @@ -96,7 +96,9 @@ return {
explosiongenerator = "custom:juno-explo-mini",
impulseboost = 0,
impulsefactor = 0,
model = "epulse_mini.s3o",
model = "legmediumrocket.s3o",
mygravity = 0.2,
name = "Anti radar/minefield/jammer magnetic impulse bomb",
range = 1280,
reloadtime = 10,
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