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Roadmap
We plan on building the basic game first, with a simple parkour level (with bug fixes) with a speedrun stopwatch.
We plan on working on level loading, a simple level editor (where you can make your levels), and potentially 4D mode (if not, it's going to be on beta). We plan on revising the physics, too. We will also add the saving feature in order to not lose your progress in the game. Optimization to reduce lag will start here.
At this point, most of the features should be added. The 4D mode should be improved with fewer bugs (or be made at this stage). The level builder should be improved further here at this stage. Further optimization will be made. Exporting your custom-made levels should be finished here.
Your feedback here will matter the most. Suggestions will be welcomed here. We may add an online service and a website at this point for showing your progress and to upload and download levels (and accounts). Rhythm mode might be added.
This phase is mainly reserved for big and small bug fixes.
From this point on, feedback and suggestions will be welcome. We will do bug fixes now and then and add more features.