This repo contains everything needed to build the game.
To build LOMN, you need:
- Python 2 (Not 3!) on your
PATH
for packaging the blockfiles
Open a command prompt in the base directory and run make
. It will take a long time the first time, but it won't need your input while it's building, so you can go do whatever.
The built game will be created in the build/
directory, and you can run it by opening LEGOBionicle.exe
.
You can also run make clean
to delete the build/
folder, make rebuild
to clean
and then build, or make run
to build
and then launch the game.
To package just the files that have changed from the vanilla build of the game, run make release
, and the modified files will be copied to the packaged/patch/
folder.
Because LSS has been introduced, quite recently, there is currently no text editing support for it. However, you can get a pretty decent approximation by using the C# or Java language modes of your text editor.