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Updated elgohr/Publish-Docker-Github-Action to a supported version (v5) #2
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* IPC Parts Tech * Update mechfabricator_designs.dm
* Update dbconfig.txt * Update TGS DMAPI * no * Main commit * Revert "Main commit" This reverts commit 6e6fb25. * Update TGS DMAPI * Update TGS DMAPI * Adds mothra wings Wing sprites accreddited to Papaporo Paprito from Fulpstation * Revert "Adds mothra wings" This reverts commit 029dacc. * Revert "Revert "Adds mothra wings"" This reverts commit fe51f19. * Revert "Revert "Revert "Adds mothra wings""" This reverts commit 559d967. * Revert "Revert "Revert "Revert "Adds mothra wings"""" This reverts commit 5820fea. * Main commit * Revert "Main commit" This reverts commit 6e6fb25. * Update TGS DMAPI * Update TGS DMAPI * Adds mothra wings Wing sprites accreddited to Papaporo Paprito from Fulpstation * Revert "Adds mothra wings" This reverts commit 029dacc. * Revert "Revert "Adds mothra wings"" This reverts commit fe51f19. * Revert "Revert "Revert "Adds mothra wings""" This reverts commit 559d967. * Revert "Revert "Revert "Revert "Adds mothra wings"""" This reverts commit 5820fea. * Revert "Revert "Revert "Revert "Revert "Adds mothra wings""""" This reverts commit e249952. * Adds rosy and plasmafire wing variants * Some fixes to wings * Update sprite_accessories.dm * new Ai screen! * newline? * two more wings! Co-authored-by: WaspStation-Bot <[email protected]> Co-authored-by: Whitesands-Bot <[email protected]>
* An Update to the Space Russian Arsenal: The AK-47 * AK-47 Update 1.1 * AK-47 v1.2: fixes bugs from 1.1 * AK-47 v1.3: Rebalanced the 74U and the 47 Co-authored-by: cml9988 <[email protected]>
Co-authored-by: Master8688 <[email protected]>
* Minor map fixes * When mapdiff shows you a fucking extinguisher cabinet not on the wall * fucking wall mounts in mapdiff * wall mounts reeeeeeeeeeeeee
* removed TRAIT_IMMOBILIZED from set_buckled() * added buckled check to start of cuff resist Co-authored-by: Untrius <[email protected]>
…13#776) Co-authored-by: Untrius <[email protected]>
…3#619) * reaganomics, baby * mechfab adjustments * whoops * minor runtime fixes * fixes exofab needing a linked account when one isn't needed. * makes emags remove cost reqs, adds user credit balance to ORM * bunch o' fixes * rebuilds tgui * reganomics two, electric trickledown * a comparison * Drone and borg fixes Co-authored-by: Shayne Fitzgerald <[email protected]> Co-authored-by: Yodeler <[email protected]>
) * initial commit * more changes * more things * Update account.dm * fixes per review Co-authored-by: Shayne Fitzgerald <[email protected]>
Bumps [pillow](https://github.com/python-pillow/Pillow) from 8.1.1 to 8.2.0. - [Release notes](https://github.com/python-pillow/Pillow/releases) - [Changelog](https://github.com/python-pillow/Pillow/blob/master/CHANGES.rst) - [Commits](python-pillow/Pillow@8.1.1...8.2.0) --- updated-dependencies: - dependency-name: pillow dependency-type: direct:production ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Bumps [ws](https://github.com/websockets/ws) from 7.4.2 to 7.4.6. - [Release notes](https://github.com/websockets/ws/releases) - [Commits](websockets/ws@7.4.2...7.4.6) Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* boofed up * holy shit i sold my soul for pixel art cigarettes * lung recession * map linters * improper and cleaning up * holy shit this will literally save the game * 13 loko mindbreaker gamer cigs * shawty ok * Update whitesands/code/game/objects/items/cigs_cigars.dm Co-authored-by: AsciiSquid <[email protected]> * Update whitesands/code/modules/uplink/uplink_items.dm Co-authored-by: AsciiSquid <[email protected]> * Update cigs_cigars.dm * pipe fix * guh * fixed donk-co pockets, random reagents, secret sauce, and max bullet overlay Co-authored-by: scar <[email protected]> Co-authored-by: scar <[email protected]> Co-authored-by: AsciiSquid <[email protected]> Co-authored-by: Untrius <[email protected]>
Co-authored-by: Whitesands-Bot <[email protected]>
Co-authored-by: Untrius <[email protected]>
… now (Whitesands13#877)" (Whitesands13#879) This reverts commit 6630e93.
Bumps [pillow](https://github.com/python-pillow/Pillow) from 8.2.0 to 8.3.2. - [Release notes](https://github.com/python-pillow/Pillow/releases) - [Changelog](https://github.com/python-pillow/Pillow/blob/master/CHANGES.rst) - [Commits](python-pillow/Pillow@8.2.0...8.3.2) --- updated-dependencies: - dependency-name: pillow dependency-type: direct:production ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* Adds Medical Wounds: Bamboo Bones and the Skin of Your Teeth Co-authored-by: Ryll Ryll <[email protected]> * Adds recoil damage to hulk('s arms) when smashing walls or machines Co-authored-by: zxaber <[email protected]> Co-authored-by: Rohesie <[email protected]> * Fixes clothing repair not working, adds better pronoun handling Co-authored-by: ShizCalev <[email protected]> * Add Wound option to nanite Host Scan program Co-authored-by: Jordan Brown <[email protected]> * Bone hurting juice hurts bones Co-authored-by: Ryll Ryll <[email protected]> * fixes oversight with wound_bonus of damage from being thrown into a wall Co-authored-by: ATH1909 <[email protected]> * Bubblegum and Legion don't wound anymore Co-authored-by: Ryll Ryll <[email protected]> * Fixes log_wound runtime Co-authored-by: ShizCalev <[email protected]> * Fixes hulk arms breaking when punching non walls Co-authored-by: zxaber <[email protected]> * You can now contract viruses from licking wounds Co-authored-by: Ryll Ryll <[email protected]> * Shrapnel mines no longer crash server, cleans up pellets a bit, take 2 Co-authored-by: Ryll Ryll <[email protected]> Co-authored-by: Rohesie <[email protected]> * Removes turf embedding Co-authored-by: Ryll Ryll <[email protected]> * Wounds part 2: Piercing wounds, dismemberment changes, housekeeping Co-authored-by: Ryll Ryll <[email protected]> Co-authored-by: Rohesie <[email protected]> * Adds unit tests for suffering Wounds Co-authored-by: Ryll Ryll <[email protected]> * Tones down embedded damage, especially for spears Co-authored-by: Ryll Ryll <[email protected]> * Fixes lollipop embedding, emagged mediborg pops can now embed Co-authored-by: Ryll Ryll <[email protected]> * Immovable rods penetrate harder Co-authored-by: Ryll Ryll <[email protected]> * Refactors Temporal Scarring, changes how it works Co-authored-by: Ryll Ryll <[email protected]> * Fixes space vine/kudzu aggressive spread friendly fire Co-authored-by: Angust <[email protected]> * Tackling now disables throwmode when you hit something Co-authored-by: Ryll Ryll <[email protected]> * Execution/gunpoint shots work properly with pellet clouds Co-authored-by: Ryll Ryll <[email protected]> * Grabbing Yourself + Wound Fixes: Take 2 (+Minor Scar Changes) Co-authored-by: Ryll Ryll <[email protected]> * Skeletons can treat their bone wounds again Co-authored-by: Ryll Ryll <[email protected]> * Zombies can be decapped again Co-authored-by: Ryll Ryll <[email protected]> * Fixes scars sticking around after a limb is dismembered Co-authored-by: Ryll Ryll <[email protected]> * Fix runtime with CANT_WOUND weapons that use pellet_cloud Co-authored-by: Timberpoes <[email protected]> * Fixes an embed runtime Co-authored-by: Rohesie <[email protected]> * Fixes projectile impacts + messages, embedding Co-authored-by: Ryll Ryll <[email protected]> * Fixes scars sticking around after a limb is dismembered pt.2 Co-authored-by: Ryll Ryll <[email protected]> * Fixes infinite, (almost) free wound treatment with stacked medical items Co-authored-by: MrMelbert <[email protected]> * Replaces sleeping carp pierce immunity with wound resistance Co-authored-by: Ryll Ryll <[email protected]> Co-authored-by: Rohesie <[email protected]> * Temporal Scarring is now per-character-slot Co-authored-by: Ryll Ryll <[email protected]> * Flypeople can now get wounds (This time im not stupid) Co-authored-by: John Willard <[email protected]> * Felinids can no longer contract organ failure by licking wounds Co-authored-by: Ryll Ryll <[email protected]> * Improvised bone fixes no longer take a ridiculous amount of time to heal Co-authored-by: Ryll Ryll <[email protected]> Co-authored-by: Rohesie <[email protected]> * Some bugfixes * More bugfixes * Circlehand fixes Co-authored-by: Ryll Ryll <[email protected]> * Dismemberment wound tweaks Co-authored-by: Ryll Ryll <[email protected]> * Limb disable refactor Co-authored-by: Rohesie <[email protected]> * Fixes disabled limbs from compound fractures Co-authored-by: Ryll Ryll <[email protected]> * More bugfixes * Fixes staminacrit not paralyzing Co-authored-by: Rohesie <[email protected]> * Fix cryo cells locking up those with prosthetic limbs Co-authored-by: Jared-Fogle <[email protected]> * More wounds changes Removed critical wounds, changed dislocation to bone bruise, removed hulk recoil * More flexible system for innate/roundstart skills. Co-authored-by: Timberpoes <[email protected]> * Adds roundstart skills to jobs * More changes * More work * Bugfixes, adding gauze injectors to vending * Fixes * Appease linter * Right, forgot this * Remove nonexistent unit test * Ports linter appeasement Co-authored-by: spookydonut <[email protected]> * More linter fixes * Fixes unit test more * Add bonesetter to medical vending machine Co-authored-by: Ryll Ryll <[email protected]> Co-authored-by: zxaber <[email protected]> Co-authored-by: Rohesie <[email protected]> Co-authored-by: ShizCalev <[email protected]> Co-authored-by: Jordan Brown <[email protected]> Co-authored-by: ATH1909 <[email protected]> Co-authored-by: Angust <[email protected]> Co-authored-by: Timberpoes <[email protected]> Co-authored-by: MrMelbert <[email protected]> Co-authored-by: John Willard <[email protected]> Co-authored-by: Jared-Fogle <[email protected]> Co-authored-by: spookydonut <[email protected]>
* WS Icon Overhaul MaltVinegar#1 - Turfs * chapel tiles * tile obj icon Co-authored-by: scar <[email protected]> Co-authored-by: scar <[email protected]>
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