Remove unwanted offsets from CrashCatcher.cpp #385
Merged
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I've removed offsets from CrashCatcher.cpp that relate to NPC spawn distance and maximum scan range. These offsets are often adjusted server-side by mods, and frustratingly, crash catcher removes them. This has caused problems before, both for BMOD and other mods in the past (https://the-starport.com/forums/topic/6165/npc-spawn-distance/2?_=1705854248325).
Changes here link to #327 and should be propagated to 4.1, I would suggest maybe sticking these patches in core with a config option for server owners.
The offset adjustments are made in server.dll and are as follows:
0x86AEC
0x84018
0xD3D6E
0x58F46