Releases: TheStarport/flplusplus
Releases · TheStarport/flplusplus
0.6
New Features
- Lod, pbubble and character detail scales are now in a more flexible format for configuration - and can be configured individually
- log_to_console config option lets Freelancer.exe spawn a console window to display FLSpew in real time
THN Player
With flplusplus.dll in your dacom.ini, you can add -thn to your Freelancer.exe launch parameters to have it launch in THN player mode. This allows you to select an arbitrary .thn script (as long as it is self contained i.e. intros), and play it with Freelancer's thn engine.
0.5
- INI Reading code is replaced with code from common.dll
- Static linking for winpthreads (may fix loading error)
TTF Loading extension added:
In your FONTS/fonts.ini file you can create the following section.
[FontFiles]
path = FONTS/font.ttf
path = FONTS/font2.ttf
This will load the files FONTS/font.ttf and FONTS/font2.ttf into the process, allowing them to be used by Freelancer without installing them on the system.
0.4
New release containing fixes and features from @BC46
- Fix 2x LODranges, and add 10x LODranges scale
- Stability improvements with patch offsets
- Timestamp format changed
- Require No-CD exe to be used and unload when it is not present.
- Fix compatibility with v1.0 games (v1.1 still required for full functionality)
- Patch out the "Failed to get start location" warning