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[Candidate 4v4 Umbrella Corps ZH v1] Destructible buildings in map center cannot be attacked or take vastly inconsistent damage to die #690
Comments
fixed |
Not seeing improvement. Armor is still vastly inconsistent. Plus the destructible buildings no longer have health bars now. Is this intended? There are now some destructible civ buildings that have health bars and others to not. Destructible oil tank with no health barDestructible oil tank with health barThis behavior is very inconsistent right now. |
yes its intended that the buildings in mid do not have a HP Bar and the Buildings at the corners do. In mid you should be able to klick free on all possible units, the HP Bars might bring missklicks with it. On the corners its fine to see how long you need to fire on a building to destroy it, there is no trouble with fighting. Also all buildings sunken into the ground in mid are consistent killable now. |
How about making it consistent? All destructible civ buildings behave the same? |
If i reveal all HP Bars from the destructible buildings ppl will cry if i hide all Hp Bars ppl will also cry, so i think this is a design thing. |
How is this done in Official Maps? Perhaps we should stick to what the original maps do for consistency. |
same as it is rgn some do have bars some have non
|
i only touched the hp bars on mid so thats a thing made by the mapper i can change those but i think thats a unnessecary thing to do cause only the ppl in here will notice this |
Observed behavior
Destructible buildings in map center cannot be attacked or take vastly inconsistent damage to die.
Expected behavior
All destructible buildings are properly attackable and take more consistent damages to die.
Videos
generals.2024-05-07.19-21-41-91.mp4
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