-
Notifications
You must be signed in to change notification settings - Fork 6
Issues: TheSuperHackers/GeneralsRankedMaps
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
[Release 3v3 [RANK] Taiga Terror ZH v1] Map is not shown on radar in replay
blocker
Critical problem prevents release
bug
Something isn't working
#824
opened Jul 15, 2024 by
xezon
[Candidate 2v2 Freezing Bursa ZH v1] Structures in bases are not placed symmetrical
design
Design problem
#816
opened Jun 28, 2024 by
xezon
[Candidate 4v4 Battle for Reach ZH v1] Oil Derricks around center (8) have unexpected rotations
design
Design problem
#814
opened Jun 21, 2024 by
xezon
[Candidate 4v4 Twisted Treeline ZH v1] A few soldiers move down the ramp after evacuating towers
bug
Something isn't working
#785
opened May 18, 2024 by
xezon
[Candidate 4v4 Battle for Reach ZH v1] Terrain behind Oil Derrick looks as if it cannot be passed
design
Design problem
#771
opened May 18, 2024 by
xezon
[Candidate 4v4 Battle for Reach ZH v1] Oil Derrick at the west looks as if it can be moved around
design
Design problem
#770
opened May 18, 2024 by
xezon
[Candidate 3v3 Glacier 6 ZH v1] Oil Derricks do not show flag optimally and have random rotations
design
Design problem
#766
opened May 17, 2024 by
xezon
[Candidate 1v1 Sakura Forest II ZH v1] Crackling is audible near river and water sound is not easing well
audio
#758
opened May 16, 2024 by
xezon
[Candidate 1v1 Forest of Oblivion ZH v2] Units can be air dropped on top right mountains
balance
Balancing problem with army or spot
bug
Something isn't working
#737
opened May 9, 2024 by
xezon
[Candidate 1v1 A New Tragedy ZH v2] Unequal build space near mirrored Supply Docks
balance
Balancing problem with army or spot
#728
opened May 9, 2024 by
xezon
[Candidate 1v1 A New Tragedy ZH v2] Unequal space around mirrored Oil Derrick
balance
Balancing problem with army or spot
#727
opened May 9, 2024 by
xezon
[Candidate 4v4 Battle Between Them ZH v5] Minor blocks on terrain
art
#724
opened May 9, 2024 by
xezon
[Candidate 4v4 Battle Between Them ZH v5] Bunkers barely shoot backwards or not at all
balance
Balancing problem with army or spot
bug
Something isn't working
#723
opened May 9, 2024 by
xezon
[Candidate 4v4 Desert Vortex ZH v7] Outer ring Oil Derricks have unsymmetrical rotations
design
Design problem
#708
opened May 9, 2024 by
xezon
[Candidate 4v4 Desert Vortex ZH v7] Center west Oil Derrick has unsymmetrical rotation
design
Design problem
#707
opened May 9, 2024 by
xezon
[Candidate 4v4 Desert Vortex ZH v7] Some spaces behind Supply Docks are larger than others
balance
Balancing problem with army or spot
#703
opened May 9, 2024 by
xezon
[Candidate 4v4 Desert Vortex ZH v7] Terrain behind Supply Docks is sloped which makes it difficult to see the China Supply Ghost
design
Design problem
#702
opened May 8, 2024 by
xezon
[Candidate 4v4 Umbrella Corps ZH v1] Destructible buildings in map center cannot be attacked or take vastly inconsistent damage to die
bug
Something isn't working
design
Design problem
#690
opened May 7, 2024 by
xezon
[Candidate 4v4 Umbrella Corps ZH v1] AI causes big stalls
bug
Something isn't working
#688
opened May 7, 2024 by
xezon
[Candidate 4v4 Umbrella Corps ZH v1] Big house at top left side is selectable but not garrisonable
balance
Balancing problem with army or spot
design
Design problem
#687
opened May 6, 2024 by
xezon
[Candidate 1v1 Salt Lake River ZH v2] Oil Derricks clip into terrain
art
#662
opened Feb 4, 2024 by
xezon
Previous Next
ProTip!
Mix and match filters to narrow down what you’re looking for.