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Entity Changes
Miguel Enrique Garay edited this page Mar 26, 2023
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Projectiles
- No longer trigger a player or mob invulnerability timer, which means that Multishot can hit and deal damage to the same mob with all three arrows.
Arrows
- Arrow uncertainty value has been decreased from 1.0 to 0.25, increasing accuracy.
- Instantaneous effects on tipped arrows are now scaled by 1/8, just like the duration of other effects. For example, instant harming I arrow will deal additional 0.75♥ × 0.375 magical damage.
Players
- Are now knocked back by < 1 damage hits, including 0 damage hits such as snowballs and eggs.