A Roguelike RPG, with randomly generated levels, items, enemies, and traps! Based on the source code of Shattered Pixel Dungeon, by ShatteredPixel.
Carbonized Pixel Dungeon currently compiles for Android and Desktop. It is available on GitHub.
If you like this game, please consider supporting me on AFDIAN!
There is an official blog for this project at carbonizedpd.tianscar.com.
PRs & issue reports of all kinds (bug reports, feature requests, etc.) are welcome!
Karstian Lee
Karstian Lee
Dachhack (Sprouted Pixel Dungeon's open source)
Evan Debenham & Kevin MacMartin (Shattered Pixel Dungeon's open source)
Watabou (Pixel Dungeon's open source)
Arcnor (libGDX port of Pixel Dungeon)
Karstian Lee
Evan Debenham & Aleksander Komitov (Shattered Pixel Dungeon)
Watabou (Pixel Dungeon)
Jasφn (title scene BGM)
Evan Debenham (ranking scene BGM, Shattered Pixel Dungeon)
Kristjan Haaristo (game scene/about scene (ShatteredPD) BGM, Shattered Pixel Dungeon)
Cube_Code (surface scene BGM, Pixel Dungeon)
Misaerit & GILSIDISY (hero select scene BGM, Remixed Dungeon)
Celesti (Shattered Pixel Dungeon)
Watabou (Pixel Dungeon)
freesound.org
Karstian Lee
Daniel Calan
NYRDS & ThEnigma314 & Pavel Provotorov (Remixed Dungeon)
Dachhack (Sprouted Pixel Dungeon)
TypedScroll (Overgrown Pixel Dungeon)
dreamdream2020 (Scorched Pixel Dungeon)
Evan Debenham & Aleksander Komitov (Shattered Pixel Dungeon)
Watabou (Pixel Dungeon)
Fusion Pixel Font (the main font used in game, website: https://fusion-pixel-font.takwolf.com)
Droid Sans Fallback (by Google, only be used in desktop version of the game)
Pixel Font (from Shattered Pixel Dungeon)
IntelliJ IDEA is an IDE that maximizes the productivity of developers in all aspects, and is suitable for JVM platform languages.
GPL-3.0 (c) Karstian Lee