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Implement hardware acceleration #412

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Feb 14, 2025
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Original file line number Diff line number Diff line change
Expand Up @@ -37,15 +37,23 @@ private static string ComputeAudioChannelArgs(ConversionPreset conversionPreset)
return channelArgs;
}

private static string ComputeTransformArgs(ConversionPreset conversionPreset)
private static string ComputeTransformArgs(ConversionPreset conversionPreset, Helpers.HardwareAccelerationMode hwAccel = Helpers.HardwareAccelerationMode.Off)
{
float scaleFactor = conversionPreset.GetSettingsValue<float>(ConversionPreset.ConversionSettingKeys.VideoScale);
string scaleArgs = string.Empty;

if (conversionPreset.OutputType == OutputType.Mkv || conversionPreset.OutputType == OutputType.Mp4)
{
// This presets use h264 codec, the size of the video need to be divisible by 2.
scaleArgs = string.Format("scale=trunc(iw*{0}/2)*2:trunc(ih*{0}/2)*2", scaleFactor.ToString("#.##", CultureInfo.InvariantCulture));
switch (hwAccel)
{
case Helpers.HardwareAccelerationMode.CUDA:
scaleArgs = string.Format("scale_cuda=trunc(iw*{0}/2)*2:trunc(ih*{0}/2)*2:format=yuv420p", scaleFactor.ToString("#.##", CultureInfo.InvariantCulture));
break;
default:
scaleArgs = string.Format("scale=trunc(iw*{0}/2)*2:trunc(ih*{0}/2)*2", scaleFactor.ToString("#.##", CultureInfo.InvariantCulture));
break;
}
}
else if (Math.Abs(scaleFactor - 1f) >= 0.005f)
{
Expand Down Expand Up @@ -96,7 +104,7 @@ private static string ComputeTransformArgs(ConversionPreset conversionPreset)
transformArgs += rotationArgs;
}

if (conversionPreset.OutputType == OutputType.Mkv || conversionPreset.OutputType == OutputType.Mp4)
if (hwAccel == Helpers.HardwareAccelerationMode.Off && (conversionPreset.OutputType == OutputType.Mkv || conversionPreset.OutputType == OutputType.Mp4))
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Is gpu encoder not compatible with this option ? or is it a choice to not activate it ?

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Yes, I did this because there shouldn't be any transform args added if hardware acceleration is used, because it's handled in the above switch statement.

{
// http://trac.ffmpeg.org/wiki/Encode/H.264#Encodingfordumbplayers
// YUV planar color space with 4:2:0 chroma subsampling
Expand Down
32 changes: 23 additions & 9 deletions Application/FileConverter/ConversionJobs/ConversionJob_FFMPEG.cs
Original file line number Diff line number Diff line change
Expand Up @@ -7,10 +7,11 @@ namespace FileConverter.ConversionJobs
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Text.RegularExpressions;

using FileConverter.Controls;

using System.Text.RegularExpressions;
using CommunityToolkit.Mvvm.DependencyInjection;
using FileConverter.Controls;
using FileConverter.Services;

public partial class ConversionJob_FFMPEG : ConversionJob
{
private readonly Regex durationRegex = new Regex(@"Duration:\s*([0-9][0-9]):([0-9][0-9]):([0-9][0-9])\.([0-9][0-9]),.*bitrate:\s*([0-9]+) kb\/s");
Expand All @@ -23,6 +24,8 @@ public partial class ConversionJob_FFMPEG : ConversionJob

private readonly List<FFMpegPass> ffmpegArgumentStringByPass = new List<FFMpegPass>();

ISettingsService settingsService = Ioc.Default.GetRequiredService<ISettingsService>();

public ConversionJob_FFMPEG() : base()
{
}
Expand Down Expand Up @@ -255,7 +258,9 @@ protected virtual void FillFFMpegArgumentsList()
VideoEncodingSpeed videoEncodingSpeed = this.ConversionPreset.GetSettingsValue<VideoEncodingSpeed>(ConversionPreset.ConversionSettingKeys.VideoEncodingSpeed);
int audioEncodingBitrate = this.ConversionPreset.GetSettingsValue<int>(ConversionPreset.ConversionSettingKeys.AudioBitrate);

string transformArgs = ConversionJob_FFMPEG.ComputeTransformArgs(this.ConversionPreset);
Helpers.HardwareAccelerationMode hwAccel = settingsService.Settings.HardwareAccelerationMode;

string transformArgs = ConversionJob_FFMPEG.ComputeTransformArgs(this.ConversionPreset, hwAccel);
string videoFilteringArgs = ConversionJob_FFMPEG.Encapsulate("-vf", transformArgs);

string audioArgs = "-an";
Expand All @@ -264,14 +269,23 @@ protected virtual void FillFFMpegArgumentsList()
audioArgs = $"-c:a aac -qscale:a {this.AACBitrateToQualityIndex(audioEncodingBitrate)}";
}

string videoCodec = "libx264";
string hwAccelArg = "";
if (hwAccel == Helpers.HardwareAccelerationMode.CUDA)
{
videoCodec = "h264_nvenc";
hwAccelArg = "-hwaccel cuda -hwaccel_output_format cuda";
}

string encoderArgs = string.Format(
"-c:v libx264 -preset {0} -crf {1} {2} {3}",
this.H264EncodingSpeedToPreset(videoEncodingSpeed),
"-c:v {0} -preset {1} -crf {2} {3} {4}",
videoCodec,
this.H264EncodingSpeedToPreset(videoEncodingSpeed),
this.H264QualityToCRF(videoEncodingQuality),
audioArgs,
audioArgs,
videoFilteringArgs);

string arguments = string.Format("-n -stats -i \"{0}\" {2} \"{1}\"", this.InputFilePath, this.OutputFilePath, encoderArgs);
string arguments = string.Format("-n -stats {3} -i \"{0}\" {2} \"{1}\"", this.InputFilePath, this.OutputFilePath, encoderArgs, hwAccelArg);

this.ffmpegArgumentStringByPass.Add(new FFMpegPass(arguments));
}
Expand Down
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