forked from Anuken/Mindustry
-
Notifications
You must be signed in to change notification settings - Fork 5
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
2 changed files
with
72 additions
and
46 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,72 @@ | ||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 | ||
From: way-zer <[email protected]> | ||
Date: Sun, 22 Dec 2024 16:36:48 +0800 | ||
Subject: [PATCH] =?UTF-8?q?FC:=20show=20more=20in=20minimap(=E5=B0=8F?= | ||
=?UTF-8?q?=E5=9C=B0=E5=9B=BE=E7=BC=A9=E7=95=A5=E4=B8=AD=E6=98=BE=E7=A4=BA?= | ||
=?UTF-8?q?=20=E7=8E=A9=E5=AE=B6=E5=90=8D/=E8=A7=86=E9=87=8E/=E5=87=BA?= | ||
=?UTF-8?q?=E7=94=9F=E7=82=B9)?= | ||
MIME-Version: 1.0 | ||
Content-Type: text/plain; charset=UTF-8 | ||
Content-Transfer-Encoding: 8bit | ||
|
||
--- | ||
.../mindustry/graphics/MinimapRenderer.java | 21 ++++++++++++------- | ||
1 file changed, 13 insertions(+), 8 deletions(-) | ||
|
||
diff --git a/core/src/mindustry/graphics/MinimapRenderer.java b/core/src/mindustry/graphics/MinimapRenderer.java | ||
index 19736bd0dfb4235d6f753a6452198b3ca44d4f29..2da11d0c9d307c6ab45205b9105f6463285eed97 100644 | ||
--- a/core/src/mindustry/graphics/MinimapRenderer.java | ||
+++ b/core/src/mindustry/graphics/MinimapRenderer.java | ||
@@ -160,11 +160,11 @@ public class MinimapRenderer{ | ||
Draw.reset(); | ||
} | ||
|
||
- if(fullView && net.active()){ | ||
+ if(net.active()){ | ||
for(Player player : Groups.player){ | ||
if(!player.dead()){ | ||
- float rx = player.x / (world.width() * tilesize) * w; | ||
- float ry = player.y / (world.height() * tilesize) * h; | ||
+ float rx = !fullView ? (player.x - rect.x) / rect.width * w : player.x / (world.width() * tilesize) * w; | ||
+ float ry = !fullView ? (player.y - rect.y) / rect.width * h : player.y / (world.height() * tilesize) * h; | ||
|
||
drawLabel(x + rx, y + ry, player.name, player.color); | ||
} | ||
@@ -211,10 +211,10 @@ public class MinimapRenderer{ | ||
} | ||
|
||
//TODO might be useful in the standard minimap too | ||
- if(fullView){ | ||
- drawSpawns(x, y, w, h, scaling); | ||
+ { | ||
+ drawSpawns(x, y, w, h, scaling, fullView); | ||
|
||
- if(!mobile){ | ||
+ { | ||
//draw bounds for camera - not drawn on mobile because you can't shift it by tapping anyway | ||
Rect r = Core.camera.bounds(Tmp.r1); | ||
Vec2 bot = transform(Tmp.v1.set(r.x, r.y)); | ||
@@ -261,7 +261,12 @@ public class MinimapRenderer{ | ||
}); | ||
} | ||
|
||
+ @mindustryX.MindustryXApi.Keep | ||
public void drawSpawns(float x, float y, float w, float h, float scaling){ | ||
+ drawSpawns(x, y, w, h, scaling, true); | ||
+ } | ||
+ | ||
+ private void drawSpawns(float x, float y, float w, float h, float scaling, boolean fullView){ | ||
if(!state.rules.showSpawns || !state.hasSpawns() || !state.rules.waves) return; | ||
|
||
TextureRegion icon = Icon.units.getRegion(); | ||
@@ -274,8 +279,8 @@ public class MinimapRenderer{ | ||
float curve = Mathf.curve(Time.time % 240f, 120f, 240f); | ||
|
||
for(Tile tile : spawner.getSpawns()){ | ||
- float tx = ((tile.x + 0.5f) / world.width()) * w; | ||
- float ty = ((tile.y + 0.5f) / world.height()) * h; | ||
+ float tx = !fullView ? ((tile.x + 0.5f) - rect.x) / rect.width * w : (tile.x + 0.5f) / (world.width() * tilesize) * w; | ||
+ float ty = !fullView ? ((tile.y + 0.5f) - rect.y) / rect.width * h : (tile.y + 0.5f) / (world.height() * tilesize) * h; | ||
|
||
Draw.rect(icon, x + tx, y + ty, icon.width, icon.height); | ||
Lines.circle(x + tx, y + ty, rad); |
This file was deleted.
Oops, something went wrong.