This is a CastleMinerZ Mod Loader I built using the Harmony library. At the moment it is very barebones, it's a proof of concept.
- To install the Mod Loader, copy
Modding.dll
,Services.Client.dll
and0Harmony.dll
into the game's directory. - To install the mods, create a
@mods
folder in the game's directory (it creates itself) and paste your mod DLL inside (along with any library DLLs your mod is using, the loader will recognize mod files).
I've included some example mods I made or ported over:
- This mod fixes the random crashes when shooting laser guns
- Port of the original .EXE mod made by ZombieToad
- This mod greatly reduces the splash screen length (the loader has a custom splash image)
- This mod removes the player slowdown when colliding with enemies.
- To install the Resource Pack mod, copy both
ResourcePacks.dll
andFastBitmapLib.dll
into the@mods
folder. - To install resource packs, create a
@resourcepacks
folder (it creates itself) in the game's directory and paste in the example packs from@PACKS
. - At the moment you can switch between packs by pressing DELETE while playing but there is also a Resource Packs tab in Options.
- Includes a partially ported GUI of a Texture Pack .EXE mod made by Clown & Zennara