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Unity package developed for the XR4ED project to animate VR avatars with any device configuration.

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UPC-ViRVIG/AvatarGoVR

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Install

  1. Open the Unity Editor and navigate to Window > Package Manager.

  2. In the Package Manager, click Add (+) > Add package by git URL....

  3. Insert the following URL into the git URL field and click Add:

    https://github.com/UPC-ViRVIG/AvatarGoVR.git?path=/com.virvig.avatargovr#xr4ed
    
  4. [Optional] In the Package Manager, click on AvatarGoVR, then import the example scenes by selecting Samples > Examples > Import.

  5. [Optional] Go to Examples/Scenes/ in the Project Window to explore the sample scenes.

Citation

If you find our research useful, please cite our papers:

@article {ponton2022mmvr,
    journal = {Computer Graphics Forum},
    title = {{Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices}},
    author = {Ponton, Jose Luis and Yun, Haoran and Andujar, Carlos and Pelechano, Nuria},
    year = {2022},
    publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
    ISSN = {1467-8659},
    DOI = {10.1111/cgf.14628}
}
@inproceedings {ponton2022avatargo,
    booktitle = {Eurographics 2022 - Short Papers},
    editor = {Pelechano, Nuria and Vanderhaeghe, David},
    title = {{AvatarGo: Plug and Play self-avatars for VR}},
    author = {Ponton, Jose Luis and Monclús, Eva and Pelechano, Nuria},
    year = {2022},
    publisher = {The Eurographics Association},
    ISSN = {1017-4656},
    ISBN = {978-3-03868-169-4},
    DOI = {10.2312/egs.20221037}
}

License

This work is licensed under CC BY-NC-SA 4.0. The project and data is freely available for free non-commercial use, and may be redistributed under these conditions. Please, see the license for further details.

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Unity package developed for the XR4ED project to animate VR avatars with any device configuration.

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